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Mastermind: WC

rated 4.44 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Oct 5, 2008 | 5:57 PM EDT
  • Frontpaged October 5, 2008
  • Weekly Users' Choice October 8, 2008
  • Daily Feature October 6, 2008

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Author Comments

MASTERMIND: WORLD CONQUEROR - Manage your minions, defend your base, and conquer this puny planet ONCE AND FOR ALL!


WARNING: For assistance in figuring out what to do next, click the Help button for options at the top of the game screen, or click the Question Mark buttons in each of your rooms for further explanation.

This is the first game I have ever developed from scratch and programmed myself on top of all game visuals, so I do truly hope you enjoy my six months of efforts in bringing you this game. It wouldn't have been the same without the unrivaled vocal talents of TomaMoto, as well as Andy Dennis, Egoraptor, Suzy (Egoraptor's better half), Tom Fulp, Rinachan, Afro-Ninja, Luis Prieto, Toonimated, and of course myself as the Mastermind ;) Who could forget that?

So go conquer the world already! GOOD LUCK, YOU'LL NEED IT.



Infinite Attack Bug - Your base continues to flash "Under Attack" even though you've survived all attacking enemies. This prevents your game from saving and your units from healing. Currently, the only way to fix is to return to the menu and Continue from your previous checkpoint, or Evacuate your base for another (which, unfortunately, will lose the base you are evacuating, but at least your progress will be saved).

Turret No-Target Bug - A targetting glitch causes turrets to target enemies they cannot see, preventing them from attacking enemies that come close to them. This glitch resolves itself after you've cleared the checkpoint.

Tutorial Freeze - Should be fixed now. If not, starting a New Game will reset the tutorial for you.



Rated 4 / 5 stars

good game

a very good game but has a lack of units so it gets boring later on you only get infantry as units but nothing else other than that its a good game

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Rated 4 / 5 stars

Good...but not original

Excellent graphics and gameplay, but you stole some ideas from a game called Evil Genius.

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Rated 4 / 5 stars


sweet game, very well done except i didnt really like how the cut scenes were always coming up after almost every action considering they were very repetitive. other than that, badass.

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Rated 4 / 5 stars

Really fun and challanging but there is a bug

i played the whole game and i wasnt able to move the camra to see the battlefeild it was stuck in one postion


Rated 4 / 5 stars


First off, really, really deep gameplay. The game is fun to tinker with and has a lot of cool features. So far (havent finsished it yet) its been pretty good.

The cons are all over. First of all, you cant just expect the gamer will learn everything else that wasnt explained in the tutorial. Its frustrating when, halfway through the game, you realise "Oh! I can do that?!" Also, the overall setup of the games features can sometimes be confusing. And the whole combat needs to be revamped. Battles lasted way too long and were way too boring. We need more control over the minions in a battle.

What pissed me off the most was the fact that the "success of mission probability" thing, you know, the percentage that SHOULD decide the chances of your success, was completely broken. I counted about 9 times where my probability of success was over 95%, yet my mission failed. Even WITH patsies whose abilitys cater to the mission.

Overall, really ambitious and deep game. Had some fun with it, but the execution was pretty flawed.

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