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Oct 5, 2008 | 5:57 PM EDT
  • Weekly Users' Choice October 8, 2008
  • Daily Feature October 6, 2008

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Author Comments

MASTERMIND: WORLD CONQUEROR - Manage your minions, defend your base, and conquer this puny planet ONCE AND FOR ALL!


WARNING: For assistance in figuring out what to do next, click the Help button for options at the top of the game screen, or click the Question Mark buttons in each of your rooms for further explanation.

This is the first game I have ever developed from scratch and programmed myself on top of all game visuals, so I do truly hope you enjoy my six months of efforts in bringing you this game. It wouldn't have been the same without the unrivaled vocal talents of TomaMoto, as well as Andy Dennis, Egoraptor, Suzy (Egoraptor's better half), Tom Fulp, Rinachan, Afro-Ninja, Luis Prieto, Toonimated, and of course myself as the Mastermind ;) Who could forget that?

So go conquer the world already! GOOD LUCK, YOU'LL NEED IT.



Infinite Attack Bug - Your base continues to flash "Under Attack" even though you've survived all attacking enemies. This prevents your game from saving and your units from healing. Currently, the only way to fix is to return to the menu and Continue from your previous checkpoint, or Evacuate your base for another (which, unfortunately, will lose the base you are evacuating, but at least your progress will be saved).

Turret No-Target Bug - A targetting glitch causes turrets to target enemies they cannot see, preventing them from attacking enemies that come close to them. This glitch resolves itself after you've cleared the checkpoint.

Tutorial Freeze - Should be fixed now. If not, starting a New Game will reset the tutorial for you.



Rated 5 / 5 stars


this shit is FUCKIN great


Rated 5 / 5 stars

extremely good game.

Well, I do have a few suggestions to perfect it:

-I'd like to be able to buy other units to defend my base besides infantry
-BUG: my henchman ran off somewhere and did not return and there is no way to execute him, so for the last half of my game I had noone to help my soldiers fight.
-It's a real pain when you can't target enemies outside of the big circle.
-i'd like to choose where my turrets are placed.
-massive attack should be engaged when you launch the doomsday thing.
-If you have enough guys in your base, you should be allowed to plot more than one thing at a time, and multiple operations at once as well.
-more cutscene variation
-no real reason to move your base, except to increase pop. count. They all seemed to attract the same quantities of enemies.

Well yeah, I beat it. I just finished playing this for the last three hours. I probably could have beaten it sooner, but I wanted to experiment and explore every little corner of the game. I liked it a lot, but it's still not quite polished enough to be perfect yet. The ending is hilarious, so if you have the time, play through the game. It's well worth it.

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Rated 5 / 5 stars

but wait I had a moon base

truly the most interesting game I have played on Newgrounds

People find this review helpful!


Rated 5 / 5 stars

Im looking for a puzzle game with the same concept as the board game mastermind that stars this character, you have to guess the color combination but i cant find it. Any clue where i could find it?


Rated 5 / 5 stars


Lots of fun, can't remember the last time I killed 2 hours on a Flash game. Loved the action panel in the end. Very well done, only one problem that I noticed - my henchmen kept running off to the left side of the screen and I had to actually recall them to get them back. But other than that - tons of fun, amazing animations and cut sequences and very nice dry humor. Hope there's a sequel!