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Mastermind: WC

rated 4.44 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Oct 5, 2008 | 5:57 PM EDT
  • Frontpaged October 5, 2008
  • Weekly Users' Choice October 8, 2008
  • Daily Feature October 6, 2008

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Author Comments

MASTERMIND: WORLD CONQUEROR - Manage your minions, defend your base, and conquer this puny planet ONCE AND FOR ALL!


WARNING: For assistance in figuring out what to do next, click the Help button for options at the top of the game screen, or click the Question Mark buttons in each of your rooms for further explanation.

This is the first game I have ever developed from scratch and programmed myself on top of all game visuals, so I do truly hope you enjoy my six months of efforts in bringing you this game. It wouldn't have been the same without the unrivaled vocal talents of TomaMoto, as well as Andy Dennis, Egoraptor, Suzy (Egoraptor's better half), Tom Fulp, Rinachan, Afro-Ninja, Luis Prieto, Toonimated, and of course myself as the Mastermind ;) Who could forget that?

So go conquer the world already! GOOD LUCK, YOU'LL NEED IT.



Infinite Attack Bug - Your base continues to flash "Under Attack" even though you've survived all attacking enemies. This prevents your game from saving and your units from healing. Currently, the only way to fix is to return to the menu and Continue from your previous checkpoint, or Evacuate your base for another (which, unfortunately, will lose the base you are evacuating, but at least your progress will be saved).

Turret No-Target Bug - A targetting glitch causes turrets to target enemies they cannot see, preventing them from attacking enemies that come close to them. This glitch resolves itself after you've cleared the checkpoint.

Tutorial Freeze - Should be fixed now. If not, starting a New Game will reset the tutorial for you.



Rated 5 / 5 stars

Soo beatiful *tear*

I think the takes the "best f%#king game on NG" award but if i were to nit pick i would only say the 2 bugs you mention are really annoying and the game need some kind of difficulty setting, it was a bit on the easy side.

fix it up make it bigger and badder, I'd buy it any day

it's like that game Evil Genius, only better.


Rated 5 / 5 stars

Nice game

An excellent game based on the mastermind series. Love it!

Gameplay was a little complex, but easy to get used to. Sounds were good, check check...

Waiting to rule the world..


Rated 5 / 5 stars


I have no complaints. I'm simply amazed at how well this game is put together not only in terms of animation but also in playability and sheer content.


Rated 5 / 5 stars


Ridiculously fun for a homegrown game... You have SO much potential to make this into a top notch game.

A lot of very interesting concepts in this game... I think a bit further polishing in some of the automation would be good (such as making the "meeting" function easier to do right in the mission screen).

Overall, AMAZING GAME based on one of my FAVORITE flash series!!!!


Rated 5 / 5 stars


The Animation in this game was well done. Also, the music, though repetative was just the right amount of atmosphere, while not annoying as hell as most games that take a while to finish. Though the story was somewhat non-existant, that didn't deter from the over all game play.

I would have to say that my favorite part of the game would be the up grades nessissary to hire more minions, and complete more missions, as well as moving around from base to base, utilizing the atvantages for each one.

The only draw back to the experience I could point out would be that by Science level 5, I allready had every last upgrade, as well as the galic castle base. This kinda slowed my intrest abit. I was pretty much just running missions to collect more science while defending my base easily with rail guns and laser turrents.

in anycase, this game kicked ass, and in my opinion added a nice little shine on the tower defence genre. Also, the mastermind theme (a series I've been a fan of for a while) brought it all home in the end.

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