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Oct 5, 2008 | 5:57 PM EDT
  • Weekly Users' Choice October 8, 2008
  • Daily Feature October 6, 2008

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Author Comments

MASTERMIND: WORLD CONQUEROR - Manage your minions, defend your base, and conquer this puny planet ONCE AND FOR ALL!


WARNING: For assistance in figuring out what to do next, click the Help button for options at the top of the game screen, or click the Question Mark buttons in each of your rooms for further explanation.

This is the first game I have ever developed from scratch and programmed myself on top of all game visuals, so I do truly hope you enjoy my six months of efforts in bringing you this game. It wouldn't have been the same without the unrivaled vocal talents of TomaMoto, as well as Andy Dennis, Egoraptor, Suzy (Egoraptor's better half), Tom Fulp, Rinachan, Afro-Ninja, Luis Prieto, Toonimated, and of course myself as the Mastermind ;) Who could forget that?

So go conquer the world already! GOOD LUCK, YOU'LL NEED IT.



Infinite Attack Bug - Your base continues to flash "Under Attack" even though you've survived all attacking enemies. This prevents your game from saving and your units from healing. Currently, the only way to fix is to return to the menu and Continue from your previous checkpoint, or Evacuate your base for another (which, unfortunately, will lose the base you are evacuating, but at least your progress will be saved).

Turret No-Target Bug - A targetting glitch causes turrets to target enemies they cannot see, preventing them from attacking enemies that come close to them. This glitch resolves itself after you've cleared the checkpoint.

Tutorial Freeze - Should be fixed now. If not, starting a New Game will reset the tutorial for you.



Rated 5 / 5 stars October 10, 2008


HEIL MASTERMIND! Anyway... what happens next? He just dies out in space (w/no cheseysnacks?) Was it all worth it? DUH! of course it was.

Great experience, flawless game. I would have payed money for this thing. (While swords and sandals can suck my c*ck


Rated 5 / 5 stars October 10, 2008


Fantastic game! On par with PC game sims from the golden days. Great job!


Rated 4 / 5 stars October 10, 2008

Better than expected

They told me I couldn't destroy the earth. They told me I was mad. Well now they can all just go f@&% themselves!

It was a good game. A bit short, and too easy... and repetitive, but good nonetheless. Also, quite funny.


Rated 4.5 / 5 stars October 10, 2008

Hail, Mastermind

At first it was hard but then i started getting the hang of it and it was really easy. I really like the cutscenes used for each of the missons and when ever you have a meeting and where you can kill your pasty. I also liked that once someone important dies their gone for good which really makes you think on who to get and who you don't need anymore. Really nice job, I hope to see more. I also liked the ending where you can give earth the FINGER!


Rated 3.5 / 5 stars October 10, 2008

Nicely done

I'll start by listing my qualms with it.

Firstly, it was too easy. The game didn't really present much challenge and actually got easier and easier as the game went on. A variable difficulty would have been nice.

Tied into that, the game was also considerably long and, due to how easy it was, was almost tedious for a good deal of it. While a long game isn't necessarily a bad game, the length of it was magnified by its lack of difficulty and a long, easy game isn't terribly involving.

Other than those two things, there wasn't really anything that got to me. It's an interesting concept and people will probably like this game just because of its history and such.

The ending was particularly good.

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