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This is NOT Super Meat Boy!
Its simply the flash prototype that Super Meat Boy was based off of.
SMB, will play very differently and is 100% new.. what im saying is if you even slightly enjoy the prototype, you will LOVE SMB!
for more info on Super Meat Boy check out supermeatboy.com
It was alright. Like everyone else, it was too sensitive. Alright premise though. One day I went to the store....and you get the picture. My cat, Penelope is a cute, gray-haired kitty. I like to hug her and squeeze her tight. One time, I fell and scrapped myself ice-boarding. It hurt like a kinglepiss.
It's a good game but far more frustrating than it should be. For a start Arrow Keys and Space are the WORST CONTROL SCHEME EVER. If you're gonna give a game such an apalling bad control scheme at least let me change it. The controls are far more slippery than they should be and half the time I died because I slid off the end of a platform and carried on going through the air for half a bloody second. That, and hazards should kill me when I touch them, not when I move next to them...
Good idea, but a little too frustrating, with too little reward for living through that frustration. The game turned me off with its difficulty more than it drew me in. You need to strike a better balance.
the begging was ghost and goblins lol
Marred by Imperfect Collision Detection
The missiles can hit you through blocks. What's the point of the level (somewhere near the end of the Hell world) where it shoots a barrage of missiles at you, if your cover (the blocks) only block the damage some of the time? I died way too many times because a missile exploded and got me THROUGH the block that was protecting me.
If you make a sequel, this is something that must be fixed.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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