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Oct 5, 2008 | 2:29 PM EDT
  • Daily 3rd Place October 6, 2008

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Author Comments

This is NOT Super Meat Boy!

Its simply the flash prototype that Super Meat Boy was based off of.
SMB, will play very differently and is 100% new.. what im saying is if you even slightly enjoy the prototype, you will LOVE SMB!

for more info on Super Meat Boy check out supermeatboy.com

-Team Meat

Reviews


madrox8madrox8

Rated 3.5 / 5 stars October 2, 2009

pretty good, but way to sensitive

the art and jokes between levels are great and fun, the music is also catchy, level designs where fun, but the damn controlls are way to sensitive, i dont mind a hard game, but if the game is only hard because of controll related situations then that takes away the gameplay factor



MikeZilaMikeZila

Rated 3.5 / 5 stars October 22, 2008

Good, but nothing special

It's a decent game of it's type, but the graphics are pretty bad, and the controls feel really gummy. I always end up over or under-shotting when I want to jump to, which leads to frustration early and often. It's possible that that's buy design, but if it is, then it's bad design. You should build difficulty by making intricate and clever levels, not by making it hard to tell the game exactly how high and far you want to jump.

The graphics were bad, but I can't tell if they're bad on purpose, or if they were great-looking pixel art that's just being stretched too far in one direction.

The level editor is nice.


People find this review helpful!

pyr666pyr666

Rated 3.5 / 5 stars May 16, 2009

good not great.

fun, but the controls were more "difficult" than any level.
quicker respawns would be nice.



SquatchfaceSquatchface

Rated 3.5 / 5 stars October 10, 2008

Slippy Slidey

It was really hard, I got to the end of the factory and gave up. Was fun for awhile though, the controls are so damn sensitive though



alwinjames13alwinjames13

Rated 3.5 / 5 stars October 7, 2008

Not Bad - but frustrating

Controls!! or lack of control... left/right waaaay to touchy, I could jump straight up and then pressing sideways would throw me way across the level, like some special gravity control. So - good game, bad physics is the only reason it may prove difficult.