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This is NOT Super Meat Boy!
Its simply the flash prototype that Super Meat Boy was based off of.
SMB, will play very differently and is 100% new.. what im saying is if you even slightly enjoy the prototype, you will LOVE SMB!
for more info on Super Meat Boy check out supermeatboy.com
Awesomeness in game form
Damn salt factory gets me every time though you run a little to fast though
btw Meatboy sounds like a gay porno :P
Was fun, kept me more than occupied for a while, and I thoroughly enjoyed it. I know you said it was hard, but some level's were just, my god, so I've gotta knock some points off for frustrating my and making my rage quit, but other than that, good stuff.
Vegetarion propaganda ftw! But seriously, this game is great. I love how meat boy slid and left marks with the blood (it is blood right?) and it was fun to play. I hope you make a sequel!
There are alot of professional games out there which really suck. You don´t see it the first time because they are designer pretty well. But the more games you play, the more you understand what bad games are.
Well, and this is one of these bad games. If you don´t know what I am talking about, I am talking about games like Mortal Kombat, or Mace: The dark Age.
I think I finished all levels with all secrets except for the last one (scrolling upwards in hell, with single step platforms in circle shaped background somethings). I played that level around 100 times now and gave finally up. The main problem is the juming high is random. It´s not always high enough. Maybe because the game is laggy on my pc. But maybe that´s also the reason why I came so far. Sometimes he jumpes high enough to touch the highest one step platform for 1/10 second and sometimes he is not jumping high enough to touch the platform...
Anyway some people say the game is hard, like some people say, mortal kombat is hard to play. But man, I played a lot of games, and I know there are many ways to improve the controls. Tomb raider could been much harder if it had as shitty controls as this game. But they were clever and balanced the controls. For example Lara Croft can jump even shortly after leaving the ground which is very well designed. Sure they had the choice to do it or not to do that. And they did it, and tombraider became a huge success. In Mario World are no plattforms where you drop off as crazy as in this game. And Mario World became a huge success.
Well, the makers of THIS game thought, hmmm... as well as it´s possible it´s ok. But the game isn´t really that great for being that hard.
Mega Man is hard aswell, but not so hard that it´s no fun. Anyways, this game is just frustrating, because of it´s awful controls and not so great level design (also some levels in hell are much more easy as the levels before).
If you go to game spot you can see that games like Mace the Dark Age or Mortal Kombat don´t receive that great scores aswell, even if there athmosphere is top notch. Because they are simply badly playable. It´s like playing chess on a rollercoaster... That´s why I gave it such a low score. Too much on the limit... seriously...
One more bandaid!!
I gotta problem on the Expert Chapter on Sky Pup, I can't get that freakin bandaid!
Anyways, it's kinda fun
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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