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Credits & Info

Oct 4, 2008 | 5:12 PM EDT
  • Daily 2nd Place October 5, 2008

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Author Comments

23 years after Prince of War, you are thrown into the middle of a bloody civil war. The traitorous duchy of Valis, with Duke Dunkeld at the helm, has risen up against the king. Take control of Prince Jerad in the battle against the rebels and the darkness that supports them.

Move with arrow keys (or WASD)
Attack with Space
Heal with Shift
Buy units with Mouse or 1-9 keys

Concept and Programming - Alexander Asvegren
Animation and Art - Axel Hammarb├Ąck
Storyline - Paul Komenza
Avatar Art - Bill Northcott
Music - Matt Hanson
Sponsor - Daniel McNeely of ArmorGames

We all hope you enjoy the game!



Rated 4 / 5 stars

It was fun

Played it all the way through, and enjoyed the final boss where I had a spare 2k in my bank and spent it all on the guarges... they were still raped by the dragon :P

I do reccomend you tone down the shift heal to induce a sence of mortality. Also, you should include some form of combo system with your character, as though the mental activity is high, it became dull to look at. Maybe some way to give your character some uniqueness with cool moves (like the combo system as I said).

I have seen glitch where the game speeds up really fast then goes back to normal speed. I do not know whether it's this computer or the game, but I'm just throwing that out in case the people reading this is having the same problem.

Overall, It was quite fun. There are levels/strategies where 1 unit works best and not the usual ("OMG GET THE UBER-MACHINE AND HE'LL PWN THEM LIKE MY GRANDMAS DICK!")

Hope to see more


Rated 3 / 5 stars


It's a decently made game, good graphics but bad gameplay


Rated 4.5 / 5 stars


It's an improvement over the first, but I'm not too sure about the unit cap, so I take a point off for that.


Rated 2.5 / 5 stars

Boring game.

I don't like it, but it's still well-done.


Rated 4.5 / 5 stars

Not Bad

This style of game has definately been done many times before. Where I think yours shines is in the story. The plot is interesting and engaging. The real tragedy is that most people won't be able to enjoy it because they can't do so at their own pace. I had to skip certain sequences because I could no longer bear to wait 10 seconds after I had finished reading for the next person spoke. You really must add a hot key to skip to the next line of dialog. If there already is one, then I apologize and recant my previous statement.
Although, the plot was enough to drive me on, it would also have been nice to have some sort of upgrade system to increase the hero's and/or soldier's stats. It would keep the battles a little more interesting and create a desire for more people to continue the game.
The balance issues have already been touched on, so I won't beat a dead horse except to say that if you do implement an upgrade system the hero will have to be not so much of a one man army. It might even be enough to disallow healing while attacking or being attacked.
Anyways, you guys did a good job with this one and I hope you make another.

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