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Madness Death Eye...

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rated 2.85 / 5 stars
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Credits & Info

Uploaded
Oct 3, 2008 | 8:05 PM EDT

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Author Comments

This is a short flash animation for an up coming madness movie madness death eye its only 60 seconds so enjoy...

ps there will be a update because the sound is a bit of.....

Reviews


dragonz123dragonz123

Rated 3.5 / 5 stars

eeeeh was ok

same with the guy below me you need to speed it up a bit. so yea i give you a 7/10 :P



STeeLRaTnlSTeeLRaTnl

Rated 2 / 5 stars

Much better than I expected mate.

It's much more than I expected; you improve rapidly. Also the walk of the auditor was very well done and surprised me as well.

One min, however: I don't need to see Jebus shooting his rifle five times, instead show us how the MAG V2 gets shot after every one or two shots.

And turn up the speed and eventually the frames per second, úntil you're more familiar with madness.



GattanGattan

Rated 2.5 / 5 stars

slow

this was slow, too slow. animation of this (story?) should be fast and smooth, its hard to do fast smooth animation. so nice try. but still most of the movie time should not be with two random characters in a 20sec death stare. and just as everybody and even ur self said, the music need improvement.
overall its ok, just ok. loads of improvement needed.



MadnessPacManMadnessPacMan

Rated 2.5 / 5 stars

...

Nice Try but was'nt enough



Goonster572Goonster572

Rated 2 / 5 stars

Only two things...

First off, i didnt like how the music kept looping with a pause inbetween each loop. It was awfully distracting and takes away from the quality of the animation. I suggest you try to edit out the pause in the loop, and maybe after a few loops, spice of the music with adding more of a song (one with more than 3 notes and 5 beats repeating forever..).

Secondly, I would say the animation was poor quality, however, there were long periods where the characters seemed to be standing there, and their movements were sluggish. Madness is about fast paced action, not a staring contest in the first 20 seconds on the animation. My suggestion would be to shorten up the frames a bit, have less "hang time" between events, and speed up the action and reaction speed throughout the animation.

Fix these, and your animation will turn out great! I look forward to seeing the finished product.


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