Score: 7
"Retro, Maths Fun - but needs faster restart"
date: October 1, 2008
This is a tough game with a good soundtrack, nice graphics and a reasonably inspired gameplay. However, there are a few significant faults that knock its score down. The biggest fault is that once you die (which can happen very quickly) it takes a long time for the game to pull up the final score and then you have to click to return to the main menu and click again to start a new game. The user shouldn't have to move their hands from the keyboard to restart play - this forced pause in the gameplay quickly diminishes the players interest in replay, especially when death is so readily available.
The other issue is that it is easy to get your tank stuck in corners, requiring you to reverse course several times to navigate around the corner. I'd recommend setting up the board in a movement boxes type scenario since the tactics of the game are more about fast reflexes and fast computation instead of navigating the tank.
The game is rather fun when you are playing it, but the slow time between the frequent deaths sours the experience.