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Happy Madness Day 2008!
"Q" toggles quality.
u watch metalocalyspe? i noticed sgwissgars guitar lol
awesome show and also if that girl wouldve have said no! to me letting her take her car, i wouldve been all like: bitch! gimme dat car! lololololol
This was just like pico blast...
It was great, but left me on my appetite. The art, animation, and coding were flawless, but the game was too short and way too easy. You only got to use one weapon, there was only one boss with only two phases.
I hope there'll ba a sequel to this, hopefully longer than the first.
Very well-programmed, great character [re-]designs, creative uses of Madness cliches/themes: What a great way to kick-off Madness Day '08. It was a little hard, and some weapon variation would be nice, but otherwise a solid, awesome effort. Just imagine if this was multiplayer! :D
What a good game is.
Short and sweet. I like how the game isn't exactly challenging - it's just a very, very fun ten minutes. That's what a free game should have where replayability isn't and shouldn't be considered. :)
Way too easy. Beat it on my first try only with one loss of life. There should be a difficulty button, with hard, medium, etc., and with the harder it gets the less HP you have. Great game, one flaw, but still not as good as madness interactive.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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