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Happy Madness Day 2008!
"Q" toggles quality.
a fair challenge, even though the enemies are harder and in smaller numbers, I did manage to see the end. by the way, i don't like the fact that you need that many bullets for just some speakers, I mean, 200 lifepoints for just standing and shooting?
This is just an epic flash! It was just simply perfect! The graphics was great and so was the blood! It was nicely animated and I love the sound effects in this , too! It is very fun and challenging! This is the way how madness should be like! That is pretty much all I can say about this!
This game is overrated. Maybe the fact that it's made from an *elitè* team makes it look better than what it deserves. Well, there are pro's of course. Backgrounds and animations were very well-made. Cons, though, are way more... First of all, it's just too basic. No weapon changing, just jump, shoot, and move...And what's that thing with the *very* tough enemies? From a madness game you'd expect a killing spree of weaker enemies in a larger number rather than this. The aiming was annoying, very annoying. Maybe you wanted to make it harder, but hard's a thing, frustating's another. And well.. Let's not talk about the lack of plot, which would have been less bugging if the game was a little better. I was also disappointed with this new look of the Pc/npc's, but that's the author choice I guess. This won't get a 0 from me, but I'm sure that you could've made it way better, guys.
its very good
i jusst dont like the look of jebus he dosent look like the one krinkel uses in his madness combat series other than that it is great!
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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