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Happy Madness Day 2008!
"Q" toggles quality.
awesome game a little easy but ggod animations
Great graphics. The double jump is a little sticky at times but otherwise enjoyable.
Great game, I love it, but it was too short
Is there a sequel for this game or sumthin' like that?
good, very good...scratch that its awesome!
(CapellaRonin u r wrong u can aim diagonally but u move forward)
i thought it was awesome i liked the wierd jeezus thing goin on i allways wondered if he could do that lawl.
Simple yet very fun.
This was a pretty fun game. Although short, looks/animation balanced it out. Gameplay/control is standard. The same as any platformer. Nothing special :P
Overall, this game is very well done. It was well animated, and quality was excellent. The start of the tutorial with the whole city behind you made me go "Wow." The way Hank and everyone else were drawn really reminded me of Hank in NGR, with the whole bandanna flapping in the wind, etc. Everything was smooth fortunately, so that's a good note. Also, thank god you made it that you can tilt the gun to 'aim.' Although most of us would much rather prefer the mouse to aim (as said by the guy 2 reviews down, this must really be repeated a lot..), it's good that there's at least some form of aim in the controls. But I really think you should've added that in the tutorial. I had no idea that you had to aim down and shoot at the window to break it. Make sure that you get every control down pat when you don't add a menu to the game. Makes things so much easier :P
Well, great job on the game Mr. Fulp, and everyone else who helped in making this cool game. Glad people of the actual staff, and the Big Cheese himself submitted something for Madness Day. A lot of people appreciate it, including myself. Maybe a SEQUEL (cough cough) should be in consideration, with more depth, more weapons, and possibly.. Jesus?? (cough cough again..) O_O
Anyways, great job again everyone. 5/5, 10/10! :D
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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