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HAPPY MADNESS DAY 2008!
THANKS FOR THE FRONT PAGE!
- The A key was disabled (so you can't disappear anymore).
- Restart Button at the end (when you get killed).
- Bodies now disappear after a while and there's less Lag.
I was the last guy left in the room, and there were two guards left. The laser was coming back at them, and I was right behjind it as bait. The laser veered back nadf nailed me.
I love it. Easy, yet it gets tricky quick.
Nice effort in here...
Thanks in advance for reading my review.
I gave it a 4 out of five.
Graphics: Decent. It stayed true to the madness style without doing anything else.
At all.(not a good thing) Try giving each of them a little more character next time. Regular madness has gotten a bit bland.
Gameplay: With only moving and jumping, and the illusion of a 3-d game area, This lacks a little. Lag becomes a definite issue later in the game. Making an endless game that defies the storyline and continues even when enemies stop spawning and all the other clones are dead, is not a good idea. Lag becomes even more of a problem when the game is endless.
Story: You got a good idea here, it just wasn't use much at all in this flash. Again, The storyline doesn't make sense if they keep trying to fry you after you survive the longest.
Overall: 4/5 7/10.
I'm hoping the next one will improve.
thanks, that's a good review.
i enjoyed the game keep it up good job
but it was too easy....i mean the lazer dont even come back when evey1 else is dead....still good job
the laser moves randomly, it does not choose a target (like other bad guys)
not to good
i didnt like it because all you do is try not to get killed by the laser. and when the peple come out the like kill you instantly, and also your like trapped im giving a 0/10
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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