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HAPPY MADNESS DAY 2008!
THANKS FOR THE FRONT PAGE!
- The A key was disabled (so you can't disappear anymore).
- Restart Button at the end (when you get killed).
- Bodies now disappear after a while and there's less Lag.
Made it to about 1.7k then died... only suggestions I have, have been suggested already. >.<
Its very origanal, and I like that, but like TJFad said, too much lag from the bodies. Also, once all the clones are dead, shouldnt like you win? I'd suggest puting levels in it and make the enimes faster. Do you think u can put more lasers in it like instead of more enimies? Overall, I like ur game, but just needs some adjustments; favored 5/5 :D
thanks for the review dude :)
Chargin' Mah Lazer!
Enemy AI didn't seem too smart. Hugging the corners away from the other test subjects seemed to keep everyone away. Also, the field gets littered after a while, so perhaps a clean up crew of some kind would be better. The transition from the foreground to the background and vice versa could also use a little tweaking, especially when jumping. Good graphics, simple concept.
I agree with xXRalphXx, if you made the bodies disappear on death or after a few seconds the lag would considerably decrease. On another note, it was a great concept.. I got to 2000 before the .5 fps got to me.
lol, i know... i've said this many times but again: i will fix the bugs later.
now we're on MADNESS DAY!
ty for the review
i liked it
some things u should add is character creation and be able to fight back other then those things great job on this game
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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