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RulerOfSword

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Author Comments

this game Action RPG.

Usage
Up movement - W key
below movement - S key
left movement left - A key
left movement right - D key
Attack - T key

Strength is decided in proportion to power though the attack is
strong to push the key long.

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Very Good!

Wow.. This game is well-executed and pretty enjoyable. The reason I gave it an 8 was because of lack of music, difficulty curve and graphics of the actually people. The graphics of everything else was good. Like the guy said below me, it got pretty enjoyable and started getting extremely hard. (Somewhere at the big blue guys). Music pretty much speaks for itself.

Good game but

I'd echo some of the points below, when typing my name I could not leave the section without putting a "w" at the end of my name. And with the t key I found my hand was often resting on the windows start menu button on my keyboard which kept taking me out of the game mid battle. That's all been mentioned below though.

The only additional thing I'd mention was the difficulty curve, went from extremely easy to a rediculous enemy that can kill you in 1 or 2 hits that also moves faster than you do so you cannot move away to regroup, or not without losing almost all of your energy. I was building up to beat him and I normally am quite happy to bludgeon many of the same characters over and over having been an avid FF player for a while but even I got bored with the lack of variation.

That all being said though I do still rate the game. looks a lot better and plays better than most things submitted here and deserves a high rating, clearly a lot of work has gone into it.

Suggestions: change the T key, tweak the difficulty curve, add some different enemies (archers or spitting fireballs perhaps so you have to change your approach not just head straight towards them), add weapon or armour upgrades, magic/long range weapon on a second attack key.

origanal and challenging

but the gameplay was boring and could'nt keep m attention!

Kinda cool.

Problem 1:
Energy delpetion. Your energy is sucked away almost 100% even if you hardly strike... so most of the time you're walking away instead of fighting. You also lose your energy when you're attacked. When facing a lot of enemies at once, or even just a couple giants, they take turns smacking you, and stunning you so you cant do anything, and your energy remains 0.

Problem 2:
Not a lot to do. Add more enemies, Easy to kill critters, hard to kill critters. People and giants are cool, but the game would span out further and better.

Problem 3:
When we have no energy, we run. We have a shield... but it doesn't do anything. A shield mechanic would make this about twelve hundred thousand feet deeper.

I played it for a while, dont get me wrong it was fun. But needs a lot of work. Good job, good luck, and I'd totally play this if it were deeper.

I killed the shadow giant at level 6.

Fun Fights

I enjoyed the fighting mechanic, and the variety of enemy groups. Getting high hits is satisfying. Unfortunately the 'T' key for attack is badly placed - using space or enter might be better for comfortable play. I look forward to a sequel!

Credits & Info

Views
6,216
Faves:
8
Votes
13
Score
3.78 / 5.00

Uploaded
Sep 20, 2008
3:17 AM EDT