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Avoid touching the walls.
Simple as that.
Or is it?!...
Game design/development by: Jeremy W.
Update: Bugs have been fixed. (specifically the Carrot "Grow" Stage :)
Thanks for the feedback.
I found this to be mediocre, as most people did. I think my biggest problem was how it wasn't very well drawn. Everything really looked cheap. You guys used to have a good website. Sadly, it doesn't really exist anymore. The music is pretty good.
I do like how there are different challenges for every level. I still don't even really understand how to select levels. It seems too complicated. I'm just too good at dying. Well, I've played worse at least.
Fun for a while.
I've played a lot of games like this, but this one was pretty original.
I've never really been a fan of this genre, but I found myself entertained by the challenge that this game posed at times. I especially enjoyed the carrot level. It was incredibly difficult, but I slogged through and finished it.
The game couldn't hold my attention for too long, however, so I had to dock points for that. I think the music may have contributed to that. Otherwise, it was a pretty decent effort.
That was hard as hell but fun and addictive great game
the carrot stage
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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