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Uploaded
Sep 16, 2008 | 7:13 PM EDT

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Author Comments

Create and defend the common knowledge from the vectorial class. Liberate the passive consumers from the domain of the market.

Notes:
The game can be won and is intended to be short, don't complain about it :-)

Reviews


ArkBlitzArkBlitz

Rated 4.5 / 5 stars June 30, 2010

Nice idea but...

...two doubts:
*Is this licensed with a copyleft license?
*Can you port it to HTML5?


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El-SydEl-Syd

Rated 4.5 / 5 stars September 16, 2008

hmmm

As a pirate this game makes me proud, well done



Mister-CanadaMister-Canada

Rated 4.5 / 5 stars June 24, 2010

Sigh

This game is indeed winnable and short, if you're the vectorist.


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OccupyGamingOccupyGaming

Rated 4.5 / 5 stars October 23, 2011

Clear and beautiful, if a little simplistic

Of course, copyright/copyleft is not quite this straight forward. There are many different ways ownership of symbolic capital is constrained and circulated. It is always fun to run a <a href="http://tess2.uspto.gov/bin/gate .exe?f=tess&state=4001:i0pkqs.1.1">Tr ademark Search</a> for things like "Bible," "Water," or "Truth" to see how many corporations have tried to make the words themselves private property. There are so many trademarks and copyrights that only hold up until they are sufficiently challenged. But even if this game misses most of that, it does a fine job of promoting free culture, and unlike most political games, it looks and plays wonderfully.


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trigun66trigun66

Rated 4 / 5 stars July 2, 2010

Hmm

@Donkey1233

Actually they don't refer to them as ideas, but knowledge. It's more so that we're being brainwashed into accepting what we're told and given and not developing ideas of we're own because we're content with following the ideas and orders given by others.

Different strokes for different folks.