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Sep 5, 2008 | 10:54 AM EDT
  • Daily 2nd Place September 6, 2008

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Author Comments

The sequel is now up on Newgrounds - you can check it out by selecting the 'also by this author' in the bottom left.

A brand new version of the card game The Necronomicon, with a new game mode, and full of new art drawn up by various contributors. There are now 30 ranks to beat, and the game ends when either you get to 30 before your opponent, or they beat you up to rank 30.

Bug fixes, game changes and tweaks, and a whole new game mode called Challenge Mode. Defeat the opponent in a series of scenarios where the odds are stacked against you.

Also includes some rule changes and creatures now have additional abilities.

** NEW - . - MASSIVE update to how the cards are dealt out. Basically what happens now in the fix is that you both have a deck of whatever amount of cards are unlocked, and each card will be seen once by each of you. There will be no duplicate cards appearing until your deck has been exhausted and shuffled, and so the only dups you will see are the cards you held from the previous shuffle. Makes everything much more balanced.



Rated 4.5 / 5 stars


nice game. I love the gameplay sound and graphics. I like the theme too. Hopefully when the next game comes out it comes with multilayer :) .


Rated 4 / 5 stars


This game is great.
Beat the first one, and just beat this one.

The only thing that I thinks it lacks, is a multiplayer mode.
Whether that would be playing with someone you know, or just someone random on the internet, I'm not sure- but it'd be interesting.

Great game though, had lots of fun playing.
Should have had some sort of relation to Erich Zann- but that's not really Cthulhu

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Rated 5 / 5 stars

Terrific Improvement

I've played the original and 2.0 definitely improves on the game and its concept.

The balance changes to the cards makes them much more attractive. I especially like how the Life spells were toned down and the Summons that were bland in the original Necronomicon now have unique traits to make them much more attractive to use.

Another nice touch is how card-inflicted Taint is now cumulative as well.

I don't know if it was in the original game, but the Voluntary Discard button is very, *very* nice and the Sanity bonus for using it is very sweet. A prayer answered for players trapped by Agoraphobia with Arkham Asylum out of their reach.

I certainly hope there's going to be more cards and mechanics included in future versions.


Rated 2.5 / 5 stars

bad game

I dont like the graphics and the sound. sorry.

gameplay is nothing new. I mean, you could focus on graphics and sound, but didnt.


Rated 4.5 / 5 stars

Good but...

The art and control are all very good. The only thing keeping it from a 10 is that when an opponent plays a card, it disappears before you can really read what it is. You get the effects of it, but don't know what caused them.

Plowking74 responds:

Cheers, glad you like the game. I found that when I actually had the opp cards up long enough, the number one complaint was that the game became too slow and annoyed tons of people. I agree about the speed, but when you get familar with the cards it's no longer a problem. But if it was slowed down, it'd always be a problem.