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Aug 30, 2008 | 12:07 PM EDT
  • Daily Feature August 31, 2008

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Author Comments

After receiving a ton of feedback for the first Ultimate Defense, I have decided to create a sequel. I have listened to all of the comments, and have created a game that has twice the levels, 2 great new characters, twice the enemies, 4x the spells, and mini-games to help you earn more money.

I have increased the difficulty as well, after getting numerous reports that the first one was too easy. I hope this is challenging enough now.




Rated 5 / 5 stars


This game gets very easy after you beat it once or twice, you guys just suck at this game!! oh btw creator of ultimate defense, make a third one, with new chars, enemies, more levels, and a dif, setting

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Rated 2.5 / 5 stars


This game is ok, but try making easier and also make it different and some way like just an open field and you can like make a maze with your defenders. Some what like that ok. I'll add another 5 if you do so.


Rated 2 / 5 stars

Severely limiting

The characters only shoot at a predetermined position, I can't rotate them to what direction I want, I can't control when the slots stop, and I can't even keep leveled up characters through levels. All in all, the game is very limiting, which keeps it from being good. It seems like it could've been good if these issues were addressed.


Rated 4 / 5 stars

good but hard

yer good maps,monsters ,attacs and leveling system but i couldent get past level 3


Rated 4 / 5 stars

Good game

It was a good game but like a couple people have said there is room for improvement.
1) I don't know if I'm just extra lucky or something, but I didn't have too big of a problem with the slots. While I didn't win every time I won about five or six times on a single playthrough. But I think some of the other suggestions are good, such as giving bonus items or some such. Perhaps instead of the treasure chest giving you a rode of slots they could just be bonus gold or some such.
2) At first I had trouble getting through the levels but then I got the hang on the game and found it to be a decent challenge. But I agree that once you are able to unlock dragons it makes the game far too easy. If you were going to make a third I'd suggest either bring the dragons strength down or making the enemies harder. Or perhaps just change their range to one row rather than two?
3) I also liked how you had "boss" levels in your first one, and while there were a few boss monsters in this one it wasn't quite the same thing.
4) I liked one person's suggestion of "long term" benefits. I don't think "hero" units would fit into your game but perhaps the other suggestion of bonuses that effect a particular type of unit throughout the rest of the game could be good. That would add incentive to keep using other units beside the dragon as your progress.

Overall it was a good game that I enjoyed playing through. If you decide to make a third one I would most assuredly check it out. Good luck!

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