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Credits & Info

Aug 28, 2008 | 11:00 AM EDT

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Author Comments

Thanks to all of you guys who like this game. It means a lot.

Billy Genocide started off as a very ambitious game but ended up a compromise, motivated by financial desperation.

I originally intended the game to have a robust fighting system with lot's of unarmed moves, as well as melee weapons and firearms. I also envisioned rescuing people along the way and having additional selectable characters to play in addition to Billy. As the development months went by my money was running out. I had rent and bills to pay and no income coming in. Desperate for the cash (little though it was), I agreed to sell the game as it was.

I have always regretted the decision to publish the game as it was. I really believe I had an opportunity to add a great game to the web, but blew it because of short term financial panic. The experience was a real lesson. If I could do it again, I would try to raise my living expenses some other way, and held off release on Billy Genocide until it was truly excellent. Fellow developers, learn from my mistake.

dLasal - 2011



Rated 2.5 / 5 stars

Well, this was pretty fun. I got a bit irritated by the fact that you didn't really have a choice in trading at those blockades though. No matter what you did, in the end you HAD to offer your weapon to them. But aside from that, it was a nice way to pass the time, I guess.


Rated 5 / 5 stars

Yall whats up dlasal man hope you creat a sequal brother I love this game god of gameing is wanting some new bad ass skilles to this bad ass game WOOO BIG WOLF IN THE HOUSE

im over excited for today


Rated 4 / 5 stars

dude, i hope you manage to finance and make a killer sequel! this is great! well done!


Rated 1 / 5 stars

Badass is right, this game very awkward


Rated 2 / 5 stars

... really odd game D: