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Uploaded
Aug 11, 2008 | 7:47 PM EDT
  • Daily Feature August 12, 2008

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Author Comments

NOTE Game requires the latest version of flash from:
http://www.adobe.com/shoc kwave/download/download.c gi?P1_Prod_Version=shockw aveflash

After a long time building this 3d engine from the ground up, and after many hours of animating for Lilg, Space Station Jason is finally here!

Help Jason collect all his lost cargo in each of the 15 levels in the game.
Each time you complete a level you will be rewarded with an employee badge.
Later in the game you will encounter space mines and lasers to avoid, and robots to destroy.
Be sure to at least play up to level 5 which was greatly inspired by the boulder levels in Crash Bandicoot.
There's a lot of secrets in the game so be sure to check out the walk through which can be found in the in-game menu.

CONTROLS:
ARROWS - Move
SPACE - Jump
A or D - Spin camera
NOTE: You can set up your own custom key configuration in the in-game menu.

Reviews


PainfulJessPainfulJess

Rated 4.5 / 5 stars

Enjoyable

I have not had the chance to play to the end just yet, but I'm liking it so far. A big plus for me was the customizable controls. I've been turned off by many otherwise would-be-great games because something as simple as pressing the up key rather than some random xyz etc key to jump. I like to keep my hand stationary rather than having two hands going unncessarily (especially since I'm often propping my head on my other hand). Perhaps I'm just uncoordinated ;-)



NauseousKirbyNauseousKirby

Rated 4.5 / 5 stars

wow

That's the best 3D flash game I've ever seen. EVER. You really did a great job building the 3D graphics, plus the sound was nice and clean, even coming out of my laptop speakers. The camera rotation feature is very unique, it just takes some getting used to at first. The only problem is that you have to use it to make certain jumps, since you can only move left and right. Customizable controls are good for people who don't like the default ones (although the default keys are fine). You have a great game here, plus you even threw in a little storyline to make it seem like there's a reason you're jumping around picking up random objects. 3D games are tough, but you did a good job making one.


Phantasmagor responds:

I'm glad you appreciate the game! 3D is unbelievably hard to pull off, especially when it's made in your own crappy little engine haha :) I may use papervision or something next time because it's too hard to make a good quality engine on my own!

Thanks for the review


ChaoticTheoremChaoticTheorem

Rated 4.5 / 5 stars

Nice!

Fun game, I didn't get to play it all the way through, but I did play long enough to get blown up and break my computer screen.lol
Awesome game


Phantasmagor responds:

Thanks man. I love the blow up animation. Lilg did a good job on it!


matRugDevelopmentsmatRugDevelopments

Rated 4.5 / 5 stars

Awesome engine

This game was created so well. I give the author a lot of credit. The only thing I didn't like that much was the speed and the fun aspect. But overall I loved it!



ParasitoParasito

Rated 4.5 / 5 stars

Great work for a flash game

I think it's a REALLY good work. I think it's an awesome work for a flash game, but not so much for a "game". The ONLY reason I'm not giving this one a 10, it's because I think that flash games are supposed to be simple when it comes to gameplay (like this one), but also really really fun. I just think this wasn't one of those games you can "play for hours".
But anyway it's a really good work. And yeah. I think the guy below me it's being a little cheap with the grading... even if you think it's boring, you can't deny the quality of the work.
Keep them coming!!


People find this review helpful!
Phantasmagor responds:

You make a good point. This game was more of an experiment with the 3d rather than an attempt at making the perfect game. In the future we may take this idea further to add a lot more game play elements to the game.

Thanks for your support.