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Uploaded
Aug 11, 2008 | 7:47 PM EDT
  • Daily Feature August 12, 2008

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Author Comments

NOTE Game requires the latest version of flash from:
http://www.adobe.com/shoc kwave/download/download.c gi?P1_Prod_Version=shockw aveflash

After a long time building this 3d engine from the ground up, and after many hours of animating for Lilg, Space Station Jason is finally here!

Help Jason collect all his lost cargo in each of the 15 levels in the game.
Each time you complete a level you will be rewarded with an employee badge.
Later in the game you will encounter space mines and lasers to avoid, and robots to destroy.
Be sure to at least play up to level 5 which was greatly inspired by the boulder levels in Crash Bandicoot.
There's a lot of secrets in the game so be sure to check out the walk through which can be found in the in-game menu.

CONTROLS:
ARROWS - Move
SPACE - Jump
A or D - Spin camera
NOTE: You can set up your own custom key configuration in the in-game menu.

Reviews


matRugDevelopmentsmatRugDevelopments

Rated 4.5 / 5 stars

Awesome engine

This game was created so well. I give the author a lot of credit. The only thing I didn't like that much was the speed and the fun aspect. But overall I loved it!



DawnslayerDawnslayer

Rated 5 / 5 stars

Excellent game!

Really enjoying the gameplay. Levels grow sufficiently more difficult as you progress, and the 3-D levels add a lot. (How do you do 3-D in Flash, anyway?) Plus, it was funny. I give this a 10 of 10!



uberhaxxorgowuberhaxxorgow

Rated 4 / 5 stars

Nice but...

The environments are really plain. There aren't any backgrounds. The graphics are awesome though and the 3-D was great. It wasn't much like Crash though because the Crash games don't give you camera control and you could spin and stuff. What really annoyed me was the extreme gravity in space. How??



frinaultfrinault

Rated 1.5 / 5 stars

yeh...

Good graphics and such, but the game felt slow and gameplay was bland



Thony-HedgehogThony-Hedgehog

Rated 4.5 / 5 stars

Pretty good.

Why is the "back to main" button isn't accessible when you're in a level? Aside of this, nice game. As nukulr wrote before, we could use the up and down arrow to move freely, but I guess the game would be a lot less challenging! ;)