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Credits & Info

Aug 8, 2008 | 5:50 PM EDT
  • Daily 2nd Place August 9, 2008

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Author Comments

I was on the plane to Seattle for Casual Connect (a convention for casual game development) and somewhere above Oregon I decided that I really wanted to make a top-down shooting game, so I decided to make a game where you try to shoot as many things as you can in a span of sixty seconds.

A bag of chips later I got my hands dirty with bitmapData and experimented with it. My code teasing continued throughout the week, so this project was two-fold... learning something new in Flash and applying it to a game genre that I really wanted to revisit. So "Sixty" is the result, with graphics that evolve with your success and the thrill of beating your own high scores to boot. The graphics are somewhat wild at times, possibly overwhelming. Enjoy the minigame.

+ Developed by Armor Games, Programmed by jmtb02
+ Music by l33tsp34k
+ Chips provided by JetBlue

Quality is automatically calibrated. If your computer is in frowntown you can launch as a pop up or try using a different browser.

Controls: Arrow keys/WASD to move, mouse to aim and fire.

P.S. You look fantastic today :)



Rated 5 / 5 stars

Random but nice!

Get in 357!!!


Rated 5 / 5 stars

Love the music and its randomness!

i got 340!!!!!!!! WOOOOOOOO


Rated 5 / 5 stars


EPIC GAME! LOVED IT! I scored 380! WHOO!


Rated 4.5 / 5 stars


A simple old school shooter. I like it :3

Stay in the same spot and just shoot randomly. It makes the levels get easier instead of harder and all ups have the same distance to travel so you aren`t waiting.

Got me 316 kills :D


Rated 5 / 5 stars


addicting and fun