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Work your way up from a small spa to a luxury mountain resort in this multitasking time-management game!
1. Please tell me what you would like to see improved in this game?
2. Any requests for things you would like to see in a sequel?
I liked this game, the difficulty settings were good up until that last level where it almost felt impossible to please everyone. The upgrades were nice but all that ahrdwork kind of went unfulfilled when i found out i couldnt spend any of it, having helpers to repair the broken down devises would've been a nice touch, please add that the next time you descide to upgrade this, also Doriphor spesified that there should be a command that lets you move around the paying customers so that they dont clog up the other devises & i couldnt agree more. you could maybe build a cash register so that they can pay there or maybe even just disapear and you hear a 'ka-ching' sound.
All in all it was a good games but these problems couldnt be shrugged off, i got constantly frustrated by the lack of support and the incase of customers.
I liked it. it would have been nice,if the money could be spended on something. sequel!!!! with more options. it would be cool if one could decide what "treatment" one wants to buy.some things cost more, but the customers buy more to use them or something.keep thinking, evolving and making better games, graphics were almost 10 =)
This game is OK but has a lot of hidden potential, it's just so pointless, unrewarding and frustrating.
I would like to see the "life bar" from each device and it would be cool to be able to clean it before it's completely unuseable.
It would be great if you could move around people who want to pay because they take some time to disapear and uselessly occupy the devices or even better make them automatically move to an empty seat (Seen anybody ever pay while being in a SPA !?)
Switching people around would be great too (you have to move someone to a seat to switch them at the moment)
When 3 people want the same thing, it's usually impossible not to lose a customer, this game should be a game of skill, it's a bit random to lose a customer because of a random event in the game.
People who just came in sometimes already lose a heart 1 second after arrival and makes it frustrating caring for them
Yeah and that thing about RPG elements ... I can't agree more ^^ (Buying helpers who clean things for you for 30 seconds would be great IMO)
Well anyway, good game ;) could get a 10 if those elements where included
good game, but...
i was enjoying the game but a customer got suck on my corser and it wouldn't let me do anything to the other people so fixing that would be good and a way to save your game so if you get bored you can start where you left off would be nice aswell but good game if you over look the glich and no saving
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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