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Rendered with Persistence of Vision raytracer, this is my first "large scale" flash animation
Please let me know what you think....
First off, the texture you place on the sphere representing the Earth displays both American Continents TWICE in one revolution. Obviously you went about the quick way of making a seamless texture for this. It made me first think that you had the planet spinning the wrong way... but in fact, the sun would set in the East for one set of the continents and set in the west for the other set. The stars also jumped around every once in a while, and the animation of the moon was so choppy that it would appear large in the line of vision every so often for 1 frame and then go about its merry way getting small and distant again. Anyway... the last thing i wanted to mention is how hilarious it is that you tried to name this something cool, like "Shattered Worlds", which is actually almost cliche, and even then is still 100 X better than the Flash for which it is the title.
What the hell is this ? It is very short but, like QBalltheQ said, the frame rate is very very low. Beside that, what is the story ? Earth blowing up and a flashing moon are all what can be seen.
A big load
The frame rate was horrible, and there was some sort of moon flashing on the side every 15 seconds. It was just dull and uninteresting to watch
A starving village ask a water spirit to help them.
Strawberry clock forgets his ticket on the train but maybe he'll be ok
a clock day story
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