Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.93 / 5.00 10,173 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 46,350 Views** Patch 2.3 - Really just bug fixes and general tuning. Nothing of specific note. (Patch 2.2 was made for Kongregate and therefor did not apply to NG).
** Patch 2.1 - Patch Notes can be found on my Userpage if you want the details of what was added and changed.
A note that the old game had that I left out here - This game is kinda hard on the framerate (my fault), especially when things are hectic onscreen. There is an FPS counter that you can turn on in the Options menu. If everything seems to be moving slow, check it. The game SHOULD be hovering around 30 frames a second. If you're dipping significantly or constantly, there are a couple things you can do: If it's mostly a problem when tons of things are happening onscreen all at once, you can turn down the Spawn Limit in the options menu. This will put a soft limit on the number of enemies on screen at once, and potentially help keep the game from bogging down to far. You can also (obviously) turn down the Quality a notch, as I've found this helps a lot. Just fiddle with things until you get the game running where you are comfortable with it.
Another note - If the sense of mystery and randomness is not your thing, and you want some guidance as to how to do and see everything (and advice on which Rewards to pick, to boot!) OmegaMario has composed a Guide for players based on his playing of the game. Keep in mind that this is full of **SPOILERS** (that's sorta the point, really) and I was not involved in it's creation - everything here he discovered and composed on his own. Bravo, I say!
Find it here: http://omegamario.newgrou nds.com/
**
A brand new version of my previous game, Amorphous+ is a fast paced, hectic melee of multicolored blobs. Veterans of the older version will recognize the following new features:
*PAUSE* - omg, press spacebar
*Progress Saving* - Now with a sense of continuity and accomplishment!
*Awards* - Gain awards to mark your achievements as you play
*Rewards* - As you earn awards, you will unlock useful tools and abilities to help you survive
along with a number of little tweaks and additions.
The music is Still all by Revolution Void - which you can disable in the Options menu - but you shouldn't, because they're awesome.
Hope you enjoy it!
ProTip: You can just click through all the intro crap at the beginning to get to the game. You're welcome.
Reviews
Rated 2.5 / 5 stars August 8, 2008
MORE WEPS OR SOMETHING
GIVE ME LIKE UPGRADES AND U CAN BUY STUFF WITH THE KILLS
Rated 2.5 / 5 stars July 25, 2008
Get rid of mouse controls
mouse controls for movement really ruin the game, witch to wasd immediatly,
Rated 2.5 / 5 stars November 28, 2010
Goopy
This game is sorta funny. It's not all that bad. I should invest in swords larger than my body more often thanks to this game.
Rated 2 / 5 stars August 28, 2008
Boring?
I'm sorry, but this is repetitive and boring. I also think taht the graphics could be notched up a little. Otherwise this is a great little game.
Rated 2 / 5 stars August 5, 2008
Whatever
the game is learned very quickly and doesn't really evolve. This is a great waste of time but not really a good game, include more variety like different weapons, more health, better graphic for the PC and villans, powerups, etc.