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Uploaded
Jul 25, 2008 | 5:48 PM EDT
  • Daily Feature July 26, 2008
  • Weekly 4th Place July 30, 2008

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Author Comments

** Patch 2.3 - Really just bug fixes and general tuning. Nothing of specific note. (Patch 2.2 was made for Kongregate and therefor did not apply to NG).

** Patch 2.1 - Patch Notes can be found on my Userpage if you want the details of what was added and changed.

A note that the old game had that I left out here - This game is kinda hard on the framerate (my fault), especially when things are hectic onscreen. There is an FPS counter that you can turn on in the Options menu. If everything seems to be moving slow, check it. The game SHOULD be hovering around 30 frames a second. If you're dipping significantly or constantly, there are a couple things you can do: If it's mostly a problem when tons of things are happening onscreen all at once, you can turn down the Spawn Limit in the options menu. This will put a soft limit on the number of enemies on screen at once, and potentially help keep the game from bogging down to far. You can also (obviously) turn down the Quality a notch, as I've found this helps a lot. Just fiddle with things until you get the game running where you are comfortable with it.

Another note - If the sense of mystery and randomness is not your thing, and you want some guidance as to how to do and see everything (and advice on which Rewards to pick, to boot!) OmegaMario has composed a Guide for players based on his playing of the game. Keep in mind that this is full of **SPOILERS** (that's sorta the point, really) and I was not involved in it's creation - everything here he discovered and composed on his own. Bravo, I say!

Find it here: http://omegamario.newgrou nds.com/

**
A brand new version of my previous game, Amorphous+ is a fast paced, hectic melee of multicolored blobs. Veterans of the older version will recognize the following new features:
*PAUSE* - omg, press spacebar
*Progress Saving* - Now with a sense of continuity and accomplishment!
*Awards* - Gain awards to mark your achievements as you play
*Rewards* - As you earn awards, you will unlock useful tools and abilities to help you survive
along with a number of little tweaks and additions.

The music is Still all by Revolution Void - which you can disable in the Options menu - but you shouldn't, because they're awesome.

Hope you enjoy it!

ProTip: You can just click through all the intro crap at the beginning to get to the game. You're welcome.

Reviews


katarhynekatarhyne

Rated 5 / 5 stars

A much-needed update to a Newgrounds classic.

Like others, when I first saw Amorphous I was a little put off by the simplistic presentation, but, as I've played it over the last year or so - it makes an excellent timewaster when waiting for DVDs to burn or while looking for party - I've come to adore the gradient-heavy graphics and stock sound effects. Something about the game is just charming in its naivete, and the updates in Amorphous+ only serve to improve on the game's fun basic gameplay.

The overall gameplay, which still mostly consists of running about with the mouse and clicking to swing your oversized sword to splatter little goo-balls, is greatly improved by the addition of awards and rewards, which are the biggest change among the many changes here. Of course, as the game progresses, these little goo-balls become more and more dangerous and rapidly, your little guy is in quite a predicament. Thankfully, not only can you can use the glooples against each other, there are a slew of unlockable upgrades available, and so this extremely primitive gameplay gives way to a very surprising depth that makes the game infuriatingly hard and frustratingly addictive at the same time, much in the same way as the best classic shooters.

Other much-appreciated new features in this version, I'm told, are the option to mute the sound effects, music, or both (I love Revolution Void, but after more than a year I'm a touch tired of it m'self), the restructuring of difficulty selection, several changes in individual gloople behavior, a little bit of optimizing, and a whole bunch of bug-fixing. Yay for that.

Advice for new players - if you find the game to be excruciatingly slow, turn on the FPS counter in the options menu. It should be running at or near 30FPS the whole time. If you find the game to be excruciatingly difficult, it is. :3 I advise reading the tips. They're snarky, but incredibly helpful.

As before, Amorphous is addicting, fun, and now has re-play value I'd have never imagined. I can't wait to see what's next from innocuousGames.


People find this review helpful!

Bigfoot156Bigfoot156

Rated 5 / 5 stars

Really Fun Game

Very addictive game that pretty good.

A few changes ... a bigger screen to work with so you can use more space to dodge and avoid stuff, music that differs (all the music you could choose from was basically the same and i wasnt a fan... add different types of music or make a mute option so i can listen to my own), awards and unlocks are really cool -- it would be awesome if you could make it so the next time I play the game I have the same stuff unlocked!

Other than that really cool ... maybe you could get it to end up on xbox 360 an an arcade game, I think its definately good enough.



Blackskull2008Blackskull2008

Rated 5 / 5 stars

interesting game.

There's a lot of cool stuff but i get tired of slashing with a one move sword. I think a you need liitle more content on the rpg side those needs to be added like stats. also can someone tell me how to get the rest of monsters.


People find this review helpful!

corroder2500corroder2500

Rated 5 / 5 stars

Awesome

I love this game. I got killed with 2 left in the hue nest...


People find this review helpful!
innocuousGames responds:

Wow.... that sucks. Hope you had one of those little squeaky-squeezy stress-dolls to take your frustration out on. Or a small pet.

Glad you're enjoying it and thanks for the review!


bodyslambodyslam

Rated 4.5 / 5 stars

Good game

One of the best gameplay rewards on newgrounds in my opinion. Because its just not easy and it seems you yourself wanted to make it hard because does enjoy challenging games.

Having said that you have actually made the queen way too hard, you should realize that it takes 30 minutes + to get to her its just not fare on players to leave there with little satisfaction. After 2 times of hunting her i decided to try her out on practice and dam i failed to kill her like 50 tries+

The only way to kill her is blasting her with armor.

Still overall 5/5


People find this review helpful!
innocuousGames responds:

I do enjoy challenging games. Although, I will admit that this game's difficulty can be slightly on the brutal side sometimes. A lot of this has to do with what gets thrown at you is different every time, and it's entirely possible that you could just be boxed in and terribly unlucky.

Another thing to note is that this game is made in the Arcade style - that is, something to pick up, play with for a while, and then you can go do something else for a while. It's not meant to be a huge, epic game or any kind of linear story, so the challenge of the actual gameplay is pretty much all there is. If I had a story to tell, I wouldn't mind dialing back the difficulty a bit so that players could enjoy the plot without worrying too much about being killed every three steps.

Anyway, that rant out of the way, the Queen, like all of the high-end enemies, is decidedly very hard to beat. It can certainly be done (many have), but after all, she is supposed to be the big bad boss.

Thanks for the review!