Author & File Information


Submitted: 07/24/2008 | 06:44AM EST

File Info: Game | 1.1 MB | Add Game to Favorites

Current Score: 3.75 / 5.00

352 votes | 2,336 views

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Author Comments

haray ive finished it,and now my shoulder hurts.
but anyway i feel realy confident about this cause its soooooo much better than the other one.

(Improvment)
sounds
2 over drive moves
better animation
no v-cam
moves are faster
only 1.15MB

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The people have spoken

Average Score: 6.3 / 10

Score: 7
CursedSeishi

"eeeh"

date: July 24, 2008

its alright, but the boss is too predictable, and since the damage is completely static, there is no risk since there is no change in it.
It really just devolves into casting an attack spell, which triggers his spell, heal when needed, overdrive, repeat...
Animation is nice, though the lack of movement for the boss is ehh.

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Score: 6
Yorik

"Cool"

by: Yorik
date: July 24, 2008

This is a very cool idea, but there are a few problems. There is very little variety and there is no challenge to be had at all. The only time the enemy uses anything other than the basic attack is in response to an overdrive. The game is easily beatten by selecting "attack, attack, attack, attack, heal, attack, attack, attack, attack, heal..... Overdrive, attack, attack, attack, heat, etc."

Nice effort. I hope this developes into something great.

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Score: 6
Cygnus-X1

"nice try, good start"

date: July 24, 2008

Most RPG's have a random variable in the damage calculations, and the boss needs some more animation. Next time tear the sprite into chunks so you can at least wiggle the legs or something.

BTW, the boss is an nme sprite from Final Fantasy III (US), if you didn't know.

July 24, 2008

Author's Response:

i only know so much actionscript

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Score: 10
grunty71

"not bad but there are bugs"

date: July 24, 2008

there is no max hp.....

it says max is 1100 and that guy does not have bad eyesight u have bad gaming skills

i was at like 7.3 thousand hp and i culd still heal and go higher
why does themagic go to -15?

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Score: 7
DoomedNuclei

"not bad"

date: July 24, 2008

could use a little more enemy animation, but not bad. What ws he from anyway?

July 24, 2008

Author's Response:

MegaManZX

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