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Pandemic II

rated 4.43 / 5 stars
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Simulation - Other

Credits & Info

Jul 14, 2008 | 4:57 PM EDT
  • Frontpaged July 14, 2008
  • Weekly Users' Choice July 16, 2008
  • Daily Feature July 15, 2008

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Author Comments

Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!

Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!

**updated to version 1.16: bug fixes and tweaks based on user reviews**

Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.

edit: Thanks to the staff of NEWGROUNDS for the front page!!

Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.



Rated 2.5 / 5 stars


Okay, it's an interesting idea and has some great aspects. Granted, I miss things like the incubation period. The previous ideas, such as random affects and border leaks, are very good, but it is quite irritating to see countries that are unaffected closing all their ports and nations taking precautions that have nothing to do with the symptoms. I killed no one, but bodies were burned. The only symptom was sneezing, but every country but two closed all means of infection. The reactions hardly fit the cause. As something of a side note, I noticed that in the first game, there was a fairly regular feed of points based on death and spread. Here, when infecting I was earning a great number of points early on, but the more spread there was, the fewer points it appeared I earned. Perhaps I am not observing a pattern, but my rating is not based on pointage anyway.

I'll meet you half way on the rating because a game which relies on pure chance to win is hardly fun, but the ideas behind it are quite wonderfully developed.

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Rated 2.5 / 5 stars

It's alright

It's good unless you try and get it spread.

You can't really spread it at all with out causing the world to close borders and start developing a vaccine. Mine only has the symptoms of a cough... and it's only infected people in 4 areas. It's crazy that you can't spread it around the world like I though you could and then make the virus or w/e become so god awful that nothing can stop it. The visibility bar shouldn't even be a factor since you can't go on what that says.

It's not a bad game really and I would suggest giving it another go.

This would make an excellent xbox live game if you could make it in C# with a wider variety of options.

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Rated 2.5 / 5 stars

Very Interesting

I just read a book, "Earth Abides" about a virus that wipes out most of humanity, so this game is pretty interesting.

If my virus infected the whole world, except for a few island nations (the infamous Madagascar for instance) and borders were closed, the cessation of trade would turn these into third world countries. Beyond that, the drop in population size would likely force the remaining humans back into a stone age lifestyle.

As it is, once the borders close, the game is over, which is kind of lame, and kinda unrealistic. You will always have illegal border crossings, black market activity, and the economic costs would simply force nations to re-open their borders. I think this would add to both the realism of the game, and the fun of it.


Rated 2.5 / 5 stars

Not too good.

I mean the game itself is pretty fun but its really hard to win and has no replay value. The very second time i played i started in cuba and the ports shut down before i could spread, so i just wiped cuba off the map in like 20 days.

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Rated 2.5 / 5 stars

Needs some work

I really like the concept of the game. I watched Madagascar until they shut every thing down not one ship went in. I have been able to infect every other country in the game. If you could have more control over were the disease starts and who it infects it could be a lot more fun.

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