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Pandemic II

rated 4.43 / 5 stars
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Simulation - Other

Credits & Info

Jul 14, 2008 | 4:57 PM EDT
  • Frontpaged July 14, 2008
  • Weekly Users' Choice July 16, 2008
  • Daily Feature July 15, 2008

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Author Comments

Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!

Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!

**updated to version 1.16: bug fixes and tweaks based on user reviews**

Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.

edit: Thanks to the staff of NEWGROUNDS for the front page!!

Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.



Rated 2.5 / 5 stars


My only issue with this game is the sheer difficulty of hitting Madagascar. It seems nearly impossible to genocide the planet unless you start there. That's enough to ruin the game every time I play.

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Rated 2.5 / 5 stars

It's alright.

I find it very fucking annoying how I do not upgrade any of the symptoms to keep my visibility at its lowest and upgrade my resistances to survive in countries that I infect. About that Time every country that I infected will shut everything down. Which is about 4-6 countries. And it will not let me spread any further to any other region. Tried different strategies to the same result. Major turn off.


Rated 2.5 / 5 stars

Good Effort

Points for effort and premise, but this game is broken in so many crucial ways. If an island nation shuts down its shipyards and airports, you're fucked. If Madagascar closes its ONE SINGLE PORT, you're fucked. If they start developing a vaccine for a disease with no symptoms that they shouldn't even be noticing for that very reason, you're fucked. It really detracts from the strategy element of the game when winning it is dependent upon simply being lucky enough to infect all of the island nations.

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Rated 2.5 / 5 stars

i was very very excited for this game...

as i loved the first. but the only problem with the first one, was that it was just too easy. this one; it seems, is just too damn hard.
it was practically the same game, nothing new, just more difficult, and more of a time waster, as well as just being overall frustrating. you spend most of your time waiting for evolution points, because some of the delectable symptoms were so damn expensive. the game would've been a lot better if you could actually afford to make your virus scary, without walking away from the computer for a half hour.
and so i wish you better luck with the third, i'll be waiting once again.

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Rated 2.5 / 5 stars

nice game

but relys far too much on luck. i do realize though that if we had a more direct control that the game would be far too easy. i'm really not sure how to improve this game without severely damaging it. but there is almost no control as to what happens or where your disease goes.