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Pandemic II

rated 4.43 / 5 stars
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Simulation - Other

Credits & Info

Jul 14, 2008 | 4:57 PM EDT
  • Frontpaged July 14, 2008
  • Weekly Users' Choice July 16, 2008
  • Daily Feature July 15, 2008

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Author Comments

Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!

Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!

**updated to version 1.16: bug fixes and tweaks based on user reviews**

Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.

edit: Thanks to the staff of NEWGROUNDS for the front page!!

Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.



Rated 2.5 / 5 stars

this game is to boring

i like your idea but i dun like sitiing on the computer waiting for something that might happen
u expect me to wait here all day?


Rated 2.5 / 5 stars


Great game fun, enjoyable and a good interface. What I don't get is how is it possible for anyone to try to stop a disease that they don't know is there. If you take all the symptoms and effects of the disease off people will still be affected and the governments still freak out over what? a benign disease? Also there is only one way to win and that is to start from Madagascar. I like it but it really needs to be reworked.

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Rated 2.5 / 5 stars

Good idea, but WAY TOO HARD MAN. i would just infect a couple contries, and everyone goes crazy, and then i cant infect anymore

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Rated 2.5 / 5 stars

its okay

not giving a 10 and i always give 10. did not like it that much. you can improve on some stuff


Rated 2.5 / 5 stars

Promises much...

... but is not worth half of it, sad to say.

At first i examined all of these great options with very different settings. But while trying and trying I suddenly had to realize, that there is almost no way to influence the outcome of this game. Either you are lucky and the right ships and planes arrive in the right countrys at the right time - or you have got no chance at all.

This greatly cuts the fun and addictivity of this game. Having all these options with only very small impact onto the game is a waste.

You could have made this game into something really great. But it has most of the same flaws as your first Pandemic has had. Finally, this game is not totally bad... but because of the lack of implemented options it is far from being great as well.

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