Pandemic II
- Score:
- rated 4.43 / 5 stars
- Views:
- 2,069,819 Views
- Share Links:
- Genre:
- Simulation - Other
- pandemic
- extinction
- disease
Credits & Info
- Uploaded
- Jul 14, 2008 | 4:57 PM EDT
- File Info
- Game
- 4.2 mb
- Weekly Users' Choice July 16, 2008
- Daily Feature July 15, 2008
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Author Comments
Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!
Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!
**TO CLOSE WINDOWS, CLICK THE "X" IN THE TOP RIGHT**
**updated to version 1.16: bug fixes and tweaks based on user reviews**
Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.
edit: Thanks to the staff of NEWGROUNDS for the front page!!
Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.
Reviews
Rated 3 / 5 stars May 14, 2009
the game isnt realistic
i turned off all symptoms and had 0 visibility, and still, they close everything and i cant spread over the glove, its impossible..
Rated 3 / 5 stars July 17, 2008
Good concept
I like the first and this second game but its too easy and i think its impossible to win. There is also an annoying threshold u reach where every country except for one will fall and then all u have to do is raise the lethality of it and u win...too easy imo. Madagascar is a mean joke btw, i doubt it can be taken but Im not going to waste my time trying to find the perfect 1 combination to get it, if it even exists.
Rated 3 / 5 stars December 5, 2009
good, but....
a few quibbles:
1. even if the disease has no visible symptoms and no infectiousness (after allowing the disease to spread a bit), countries vaccinate and close borders. usually countries don't vaccinate against diseases that cause a sneeze or two.
2. countries never reopen borders, shipyards, hospitals, or airports based on the current status of the disease. that's not terribly realistic!
3. wtf @ madagascar.
Rated 3 / 5 stars July 20, 2008
Madagascar !!!!
Why does they always close their shipyard... man, all the world have they airport and shipyard open exept them... it piss me off... you can't win because of this country....
This game is long, but very addictive... good game but AI logic is deficient...
6 cause of those frustrating flaws
Rated 3 / 5 stars July 22, 2008
Nice game.
It's pretty awesome BUT I have a few complaints.
1) My 1st playthrough all airports and shipyards closed and I killed half the planet and that's it... so in my second playthrough I knew it all came down to first infect all the world and then evolve my disease.
2) Most symptoms are quite expensive and most of them are very noticeable. It would be nice if you had some kind of benefit by having more symptoms, but instead it just makes that everyone becomes aware and you can't win the game.
3) The idea that symptoms have a sell cost is not bad... but most are way too expensive, and at the rates one gets evolution points it takes quite a lot of time.
4) The game needs more speed, or some way to get evolution points faster.
5) Madagascar has only a bay! It's too difficult to get to it sometimes, because even if you have Parasite and no visibility at all, the world will at some point be aware of your disease and if you could'nt get to madagascar before they closed, you're screwed.
...Well, I think that's about it. The idea is seriously GREAT, and the implementation was quite good overall... but I think you could give it some tweaking here and there. I hope to see the 3rd one! :)