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Jul 14, 2008 | 4:57 PM EDT
  • Weekly Users' Choice July 16, 2008
  • Daily Feature July 15, 2008

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Author Comments

Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!

Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!

**updated to version 1.16: bug fixes and tweaks based on user reviews**

Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.

edit: Thanks to the staff of NEWGROUNDS for the front page!!

Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.



Rated 3.5 / 5 stars


I liked it. I think there should be another option to watch it spread even faster, because it took like twenty minutes to get 5 points eventually until the game ended; that could have taken a minute.

Unlike most people, the only survivor was Indonesia in my case.

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Rated 3.5 / 5 stars


I can't stop playing this. I have noticed something unrealistic though. If you sell your disease's starting symptom, leaving it with no symptoms, other regions still find it necessary to close airports, shipyards and borders. Surely if a disease had absolutely no effect, no-one would really care if it appeared in their region? This annoyed me a bit.

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Rated 3.5 / 5 stars


I liked this game a lot and kept playing til I had won completely... but then felt kinda sick and upset with myself...

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Rated 3.5 / 5 stars

I liked it the game but...

I liked the game but listen, make it so its kind of a bit different-er. I'm saying like more then 1 disease were able to have in a single game. So we could like buy more diseases so we could make it harder to stop the infection of these diseases. Also a few things do need work. Such as there's never should be 0 deaths. people die every 0. Also, there's other diseases out there. Like HIV and AIDS and so on so forth. yeah so that's about it. Also my strategy on realistic mode is to my diseases have no symptoms', and then give it a bunch of ways to be spread and added onto the resists so that no matter wat would spread. And my strategy had not succeeded. it came close tho!

Good game over all and 7/10 q:P <-(guy with hat sticking out tongue!)


Rated 3.5 / 5 stars

Good, with problems

Loved pandemic 1 and this sequel seemed to be an improvement, until I played it for a while. For example, the "realistic" setting is hardly such. The disease, a virus, started in china with no symptons other than couging and sneezing. After infecting about 100,000 people and spreading to two other countries, the world was alerted to it and started closing borders and developing a vaccine. Are you kidding? At that point the disease is nothing more than the common cold, something that hundreds of thousands of Chinese people are infected with on a daily basis... hardly any cause for alarm, much less global unity in fighting an "epidemic".

As someone else stated, the visibility meter seems pretty worthless as well. I had a disease with absolutely zero symptoms and after infecting less than a third of the regions, the world had again been roused and began developing a vaccine in earnest. Why? Its completely invisible and harmless to boot.

The time frame of the game also seems completely out of whack, especially if playing on the so called "realistic" setting. I've had borders closed and attempts at a vaccine start less than a week after starting a new game. It takes weeks, if not months to assemble world leaders to BEGIN discussing real problems, much less taking action on some obscure illness slowing infecting the 3rd world.

It seems less like a clandestine crusade to eradicate an unsuspecting planet and more like a desperate struggle to eliminate a world full of paranoid germaphobes awaiting the next infectious disaster.

I got my hopes up, but a bit too soon, it seems. The game is beautiful and has lots of potential. Make some tweaks, go that extra mile.

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