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Uploaded
Jul 14, 2008 | 4:57 PM EDT
  • Weekly Users' Choice July 16, 2008
  • Daily Feature July 15, 2008

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Author Comments

Big News: Pandemic 2.5 is in development for iPhones everywhere! Find out more on my site!

Finally after months of development and balancing and testing, Pandemic II is here! I've tried my very best to ensure the game has surpassed the original in every possible way. Now its up to you to evolve your disease, infect mankind and kill them all!

**TO CLOSE WINDOWS, CLICK THE "X" IN THE TOP RIGHT**
**updated to version 1.16: bug fixes and tweaks based on user reviews**

Online guide and tutorial videos are available from with in the game, and it is HIGHLY recommended you watch the video tutorials.

edit: Thanks to the staff of NEWGROUNDS for the front page!!

Special thanks to the great guys at Crazy Monkey Games for sponsorship. And special thanks to Globex Designs for the music. Developed by Dark Realm Studios.

Reviews


cooovcooov

Rated 5 / 5 stars

not impossible to beat

i beat it i swear it was a fluke that i actually got madagascar infected but its not impossible to do over all kick ass game love it!!!!!



XxDarkMaidenXxXxDarkMaidenXx

Rated 5 / 5 stars

Virus

This is a really great game and I have a lot of fun with it. However I seem to have come to the conclusion that beating the game as/with a Virus is impossible.



darkdrudgedarkdrudge

Rated 5 / 5 stars

CURSE YOU MADAGASCAR

great game and all but it is really hard to beat it
almost on the side of impossible



Eon2Eon2

Rated 4.5 / 5 stars

Madagascar -.-

Good game but man, you just had to make Madagascar have not only one shipyard but also made it close so early >_>
I've retried so many times, I've lost count -.- , but it was addictive.



cruinsandrcruinsandr

Rated 4.5 / 5 stars

Discourging to see a region close too early.

I'm still wondering if the ports will re-open upon any condition possible, since seeing madagascar close near early game killed the mood to continue. Eventually, everyone but madagascar will die, and the mood to play on is killed too early. Is there any way to ensure the game can be cleared without this happening?

But the real world modelling has surpassed the first. I'm definitely looking forward to the third installment, if any.


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