Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.16 / 5.00 16,648 ViewsI've been writing the content of this tutorial for a couple of weeks now, and I thought I'd submit a relatively brief tutorial on the main components of what I've made so far. I hope you enjoy it, and I hope you can follow all of it. Please leave any critisisms you may have, it's all appreciated. Thanks
Oh and I'm also currently working on more content to put into a second tutorial as a sequel to this one. Leave any ideas you have or anything you want to be put in and I'll work on putting it all in!
Reviews
Rated 5 / 5 stars June 4, 2009
Wow. O.o
I just got out of school with a year of pre-calculus and I just wanted to say that your math is brilliant. End of Story.
Rated 5 / 5 stars July 18, 2008
flawless
well, mostly.
I found that the buttons are annoyingly small, but this is probably an invaluable tutorial for any maker of games.
It would also be a cool game if you could play around with gravity and throw in some wind factors as well, trying to get a ball to a goal. My gr. 12 physics teacher told us that air resistance physics were too compelx for high school, no matter how interested I was in it. I'd like to see some of that in a game if anyone has the ability.
Rated 5 / 5 stars 1 month ago
Too much to read. i read it later
Rated 5 / 5 stars July 25, 2008
Wow man!!
This is tha best Physics Tutorial in my life it will never be replaced!!
The way you explain things are just awesome were you a teacher before?
thanks, and no im 17
Rated 5 / 5 stars July 17, 2008
Yay Math
Thanks a lot, I've been looking for some game physics tutorials and you hit the spot! One more reason to bring out the TI!