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Score:
rated 4.27 / 5 stars
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Genre:
Tutorial
Tags:
flash
gravity
actionscript
physics

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Credits & Info

Uploaded
Jul 14, 2008 | 12:34 PM EDT
File Info
Game
250.3 kb

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Author Comments

I've been writing the content of this tutorial for a couple of weeks now, and I thought I'd submit a relatively brief tutorial on the main components of what I've made so far. I hope you enjoy it, and I hope you can follow all of it. Please leave any critisisms you may have, it's all appreciated. Thanks
Oh and I'm also currently working on more content to put into a second tutorial as a sequel to this one. Leave any ideas you have or anything you want to be put in and I'll work on putting it all in!

Reviews


ZANTUKENZANTUKEN

Rated 0.5 / 5 stars June 28, 2011

T_T no no no no no no no

if i wanted to learn this i could got to a high school then to a gate class DX



YoYoDawgYoYoDawg

Rated 5 / 5 stars June 10, 2011

depressing

when i clicked on this i was like,"yes, i can understand this!". then , i was like >_<???


People find this review helpful!

theCodeCattheCodeCat

Rated 4 / 5 stars March 23, 2011

Pretty good

It's a good explanation of basic physics.

My only real criticism is the way you handled the circles radius (by adding an invisible outline to all other objects), I just found that this was a very in-elegant solution because it only works as long you only have 1 sphere (or more if they ignore each other).

Apart from that , very nice tutorial.


People find this review helpful!

MGDCMGDC

Rated 5 / 5 stars January 16, 2011

Dude!

This is perfect! If only I was as smart as you :D You are now my favorites!


People find this review helpful!

Blame66Blame66

Rated 4.5 / 5 stars December 24, 2010

awwww

OMG!!!!! to much math aaaaaaaaa