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Uploaded
Jun 29, 2008 | 8:17 AM EDT
  • Daily Feature June 30, 2008

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Author Comments

Guide the Pacco through various addictive arcade levels filled with different monsters. Collect coins, open doors, use wormholes, slide on conveyers and eat pills to morph into a monster eating berserk!
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CONTROLS:
Use your mouse to set the direction and hold down the mouse button to charge power, release to fly!
!!!Tap the button to brake if you're flying to fast!!!
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Tips: It's better to charge the power and let the monsters come instead of hitting the mouse button fastly. You also can charge power while you are flying!
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We tested every single level umpteen times to ensure a fair but also challenging and diversified gameplay,

Have Fun!

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edit: new version without that dead GameJacket :)

Reviews


Demonic7Demonic7

Rated 0 / 5 stars 1 month ago

fuck lvl 2



HxcGoddessOfGoreHxcGoddessOfGore

Rated 4 / 5 stars August 2, 2010

Cool

I like this game.


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WTeen8WTeen8

Rated 2.5 / 5 stars July 27, 2010

server fail

I'll give a real review when the servers work


People find this review helpful!
whileworking responds:

it works now :)


ArmisseaArmissea

Rated 5 / 5 stars September 3, 2008

Cool

Great job on making frontpage this was a cool flash



BezmanBezman

Rated 3 / 5 stars July 30, 2008

Why finite lives?

I got to Paranoia before I lost my final life. I lost a couple there, a shitload on the level that introduced conveyor belts and one on 'push it'.

The introduction to conveyor belts felt unfair and though I got past paranoia on my 2nd attempt, it was only because of the non-existent path-finding - I managed to get the ghost trapped on the left.

'careful' was a fun level though - an change of pace and ingenious use of the elements.

Ultimately though, I felt like restarting the game was a real grind - replaying earlier levels was never a fun component of games for any but the most agonistic of players and it should be left in the last century.

Given the slightly random feel of some elements - such as the mentioned introduction to conveyors and the

Give us infinite lives (with a detriment to our score) and we'd be able to see all your levels and have more fun doing it.
I played it a 3rd time and got to 'contortionist', but for me the joy of overcoming each level was enough - having finit lives seemed like an irrelevant hindrance.


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