Author & File Information


Submitted: 06/18/2008 | 05:17PM EST

File Info: Game | 7.4 MB | Add Game to Favorites

Current Score: 3.85 / 5.00

567 votes | 5,962 views

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Author Comments

Description

Aeowinnie's Flight :
Fly on a dragon switching between three elemental powers that upgrade as you defeat enemies. Use your elemental aura to deflect attacks or charge up massive damage attacks. Features an infinite RPG like experience system.
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A classic shoot-em-up in the vein of successful series like R-Type, Ikaruga, and Gradius. DR:AF features an RPG like experience system for dragon magic weapons, and charge attacks.
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Controls:

Mouse Mode:
Use the mouse to move, and the mouse button to fire.
Keyboard Mode:
Use the arrows to move and SPACE or D to fire.

Both:
A or CTRL for previous element
S or ALT for next element
Q or 1 for fire
W or 2 for elec
E or 3 for ice

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The people have spoken

Average Score: 8.2 / 10

Score: 9
axolotl1

"Love it, one complaint."

date: June 19, 2008

I really enjoy this, definitely found it to be a challenge, the attacks were a lot of fun to use, and I like how you matched the attack to the enemies. For example, the way you used the homing lightning attack against fire enemies who can shoot. Very nice. The music was aight, and the voicing was charming, if cheezy.
My one complaint is on lives. It became clear after a few plays that there is some number of lives allowed, but the way you die after the last one, where the game keeps playing but you simply fail to reappear, feels unfinished. I read through the instructions and tutorial as well, and wasn't able to find any reference to how many lives you get.
Personally, I found it really tough. I still haven't beaten it after several days of playing, and I wish there were some way to increase my health or to get more lives, but that's just a difficulty issue, and I see other people thought it was too easy, so it's probably just that I'm a crappy gamer. But please, have some kind of "Game Over" message, and let us know how many lives we have to work with. Oh, and it would be really sweet if we didn't lose all our progress when we died. But, that's a difficulty issue again so meh.

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Score: 6
Anonbehell

"Potentially great"

date: June 19, 2008

It has potential, I like the elemental weapons, but it was hard to tell what element an enemy was, I ended sticking with ice as it seemed overall the most effective. It seemed a little slow, not much was going on, the dragon's movement dragged a like and I found myself mentally drifting off. Give the game a bit of a revamp, more action and I think you'll end up with a great game.

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Score: 8
FCmonkey

"good"

date: June 19, 2008

id giv it more but there are a few things that need to be fixed

1. the lvls are way to long make them hard but shorter or
put more waypionts.

2.also make the bosses a little harder i found the bosses in lvls easyer to kill than to get to which was diappointing.

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Score: 6
Kajenx

"Mediocre"

by: Kajenx
date: June 18, 2008

It was alright, but I found it to be too complicated with little substance. It moved too slowly to keep my attention for very long. Same could be said for the graphics and sounds, they were functional, but somewhat bland.

Overall, a nice effort, though.

June 19, 2008

Author's Response:

Thanks for the feedback. Next time we make a side scroller, we will be sure to complicate the levels. Thanks.

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Score: 9
AS2-16

"It was quite nice"

by: AS2-16
date: June 18, 2008

Levels are quite long though, but at least its fun, though can get repetitive. Then, there's also a problem with some of the cinematic, especially after a boss battle

June 19, 2008

Author's Response:

I will look into the boss cinematic issues. THanks!

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