Author & File Information


Submitted: 06/09/2008 | 04:46AM EST

File Info: Game | 787.9 KB | Add Game to Favorites

Current Score: 2.61 / 5.00

235 votes | 1,341 views

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Submissions by Abhilash (abhilash2863):


Author Comments

This tutorial is worth waiting, it will take a minute to load ...please wait.......

Well.....this is my first attempt on tutorials, but i've tried my best to make this collection of tutorials. It took nearly 3 months to make this. It contains more than 15 tutorials with each and every piece of code explained nicely and everything is given in detail, specially the begininer section.

NOTE: The rhythem game tutorial is a bit hard so if anyone wants the source code, freely pm me...

NOTE: Please don't vote this flash 0 only because it is a tutorial after all, tutorials only inspire developers to make awesome games...

NOTE:Please click On to activate the music

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Average Score: 7.0 / 10

Score: 10
SkippyElectrochomp

"Okay, however..."

date: December 27, 2008

My friend and I wanted to create a rhythem game. I need to know not only how to make the notes move and for notes to count, but also about how to make them in-sync with the music. Please help me with this. Reply to this review or PM me. Thank you. 10/10 for now.

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Score: 9
JYoung007

"Nice tutorial"

date: June 9, 2008

I liked the tutuorial as most of it I already know these things and I am giving a high rating as it is well written and present professionally and not like the other junky crappy looking tutorials on here. I did find a bug on your knife tutorial. When you press right the knife goes left. Good work. And you are right there are many was to do things and not everyone will do them alike.

June 9, 2008

Author's Response:

thanx for your review....

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Score: 2
mayoarm11

"wdh"

date: June 9, 2008

dude... I appreciate your attempt at a tutorial, but this is a very lousy tutorial. sorry =/

you got a lot of the AS tuts wrong, for example the custom cursor. Although that AS works, it's very ... bad =/. The correct AS for a custom cursor is:

onClipEvent(load){
Mouse.hide();
_x = _root._xmouse;
_y = _root._ymouse;
startDrag(this);
}

startDrag is a built-in function that causes way less lag than your enterFrame function.

And the drawing tuts were just so obvious. How to apply glow in flash MX? >.>

overall good attempt. I'm not pisses or anything, but just gather more knowledge before making a tut next time.

June 9, 2008

Author's Response:

hey dude u r right but there is not only way of making custom cursor and the lag you were talking about does not happen unless you have as little as 1MB RAM.....and i have checked each and everything and it was working correctly.....and one last thing no two developers have the same way of working.....

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