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Rapid_Fire

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Author Comments

Drag your player to escape enemy fire.
If you kill all the enemies in a level you go to next level.
If you are killed by the enemy fire the game ends.
Updated 8 June, 2008: Player stop/walking modified.

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its ok

try to put in lives its sometimes really easy to die and how about more weapons all i can say needs work

needs allot more.

it is a good idea but it needs allot more. like lives, the player being able to decide when to shoot, better graphics, maybe have the character move slower than the mouse, so its harder, allowing the other changes to not make it too easy. and hae the walls do more, maybe even just two hits then the wall dies. make the guys legs not move when standing still.

Has potential

The concept is good, a guy trying to defend a place.
However, it is not good as it is.
Try putting more features or common sense things, such as lives,selectable characters, level select, and tons of other improvements.
This is just the bare-bones, it needs WAY more improevement.

nice try

i think you could have made this better. i think you should add lives and making it so you have to shoot my pressing space or something.

Good Job!

Sorry

I dont like this game, tough it has tons of potential.

Try to make the player able to decide when he is going to shoot
Stop the legs moving when your not walking
Make more use of the walls
Make it look more attractive

Credits & Info

Views
4,531
Votes
7
Score
3.60 / 5.00

Uploaded
Jun 8, 2008
7:11 AM EDT
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