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rated 3.79 / 5 stars
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Jun 1, 2008 | 6:24 AM EDT

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Author Comments

A basic little music maker / recorder (you can't save what you do unfortunately), use the keyboard to play music!



Rated 3.5 / 5 stars

That was quite good..

It was ok but as jogo said, there were lots of glitches. And also, Report, jogo means that in the game the C# is the same sound as a D. Obviously we all know that C# is, on a real piano, the same as a Db. He was just pointing out the glitch in the GAME, so don't make fun of him if you can't even understand what he means.

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Rated 5 / 5 stars

I love it

I love it .By far the best game I played in my life.


Rated 4 / 5 stars

Pretty nice

I would give you a ten but I'm saving it for the first person to make one of these keyboard simulators that actually responds right when you play fast.
So maybe work on that.
But, otherwise, lot of fun. :D


Rated 3 / 5 stars

Lol, nice try.

I see no further use for this other than to pass time. But it sure was a great 5-minute time waster...

And LOL@ jogo52793.
C#'s are not D's, they're Db's <_<
Please learn how to read some music :3


Rated 2.5 / 5 stars

Good try, but not great implementation

Firstly, all of the notes are a helf-step too high. Secondly, the high "C#" (which is really a D) is the same note as the low "C#".

Other than that, it looks good-great graphics. The different instruments is a good idea, as is the playback.

Try fixing the glitches mentioned above, and this could be really good. Perhaps try to allow for shorter and longer notes-eigths, quarters, half notes, etc. I'm sure this stuff is hard to do, but if you have a variable that stores how long a key is being pressed, then once it is released it can be written on the music staff...or something like that.

Good effort; keep trying :)

I voted 3.

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