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Credits & Info

May 20, 2008 | 11:23 PM EDT
  • Daily 3rd Place May 22, 2008

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Author Comments

Requires latest flash player so make sure you update. In game tutorial has instructions. Control your avatar with wasd or the arrow keys. Spacebar pauses. You can hold down ctrl when you select to pick the building under the cursor no matter how crowded a tile is. Pressing escape or x clears current selection. Basic strategy is to build lairs which produce creatures to fight back the hordes. Your avatar will die if left alone so make sure you watch his hit points. Keep ranged avatars out of the path of the enemy so they don't get run over! Updated to 1.5



Rated 5 / 5 stars

sweet game

awesome. a bit tedious tho it may be the concept was cool

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Rated 5 / 5 stars

It was great.

I loved it, the merged conceps of a tower defense, RPG and real time stratagy was great.

How do you get your avatar to atttack though? Haha

greyhoundgames responds:

Just move them in range and stop moving. The death knight is melee only so he has to get really close.


Rated 4 / 5 stars

Cool but gets way to hard!

Really fun and I love the strategies and everything, and the graphics don't bother me much. But it gets to hard after like 5 levels, make it so if it gets to hard, you can go back and beat the level you were on before and get an extra upgrade or something. That way you can get farther and have more fun.


Rated 5 / 5 stars

great game

this was a very great game, i played on kongrete for the extra features, i loved the evil wizard charecter, make a sequal that lets you have different moves, like super speed(temporary, costs MANA, you should add that) freeze, super charged attack, and a whole bunch of more things, and one more thing, only default attack doesnt cost mana, well if you add it.


Rated 5 / 5 stars

I loved Dungeon Keeper , and I sure love this game

Mention about the inspiration by Dungeon Keeper would have been nice !
The UI was pretty nice and easy to learn and use, the graphics were very "retro", but seemed very fitting for the theme of the game. A little variation in the music and hotkeys could be added in a sequel... keep that in mind :).
The difficulty curve made a big jump at lvl 4... It took me about 5-6 tries to beat that level; I had to start over because I messed up with my skills. And speaking of skills, the skill tree seemed a little messed up :( , Some of the skills were not worth getting at all, and some others were pure gold.
Work on this,and make it better, you have my ten anyway :), I finished this game and enjoyed it a hundred percent.

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