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Credits & Info

May 20, 2008 | 11:23 PM EDT
  • Daily 3rd Place May 22, 2008

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Author Comments

Requires latest flash player so make sure you update. In game tutorial has instructions. Control your avatar with wasd or the arrow keys. Spacebar pauses. You can hold down ctrl when you select to pick the building under the cursor no matter how crowded a tile is. Pressing escape or x clears current selection. Basic strategy is to build lairs which produce creatures to fight back the hordes. Your avatar will die if left alone so make sure you watch his hit points. Keep ranged avatars out of the path of the enemy so they don't get run over! Updated to 1.5



Rated 4.5 / 5 stars


Its easy.Im already with 1500 and kicking everyone asses.If I get the screen shot I'll show you.


Rated 0 / 5 stars

not cool

it had horrible graphics and music. u should try getting better music and not making it all pixely. and y r they called avatars? an avatar is a hindu god


Rated 4.5 / 5 stars


it was a pretty fun game the fifth lvl was easy till the last 3 waves when they pretty much all came at once. really fun game cant wait for the next installment

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Rated 5 / 5 stars

5'd 10'd

I really enjoyed this. It's a solid game that kept me busy for quite some time. However, as with anything that's good, there's still some improvements that could improve this greatly.

I found the music somewhat repetitive, and as long as you are in a level, it repeats and repeats, which, when combined with my next issue, make for a negative playing experience. A way to change the music mid-game would be nice.

The pace was just way too slow. And jamming that meter as far as I could to the right, it still seemed very sluggish.

This is all I can say on the technical side of things, and now I'll just spout off some stuff that is more related to personal preference.

I found that the last level was actually easier than the level that comes directly before it. Going from watching 3 spawn points back to 2 was like being sent back a grade.

I also think this game would be much more entertaining if there were unit-specific upgrades that could be purchased during a level.

More traps would be fun.

(This may be intended but I'm not sure. But every so often, when a boulder trap is triggered, instead of rolling towards the target, it veers into the nearby wall while rolling, and vanishes.)

I suppose that's all I have to say. I had fun, and I wish you luck on any of your future projects.


Rated 3 / 5 stars

A bit... repetitive.

At first, the game is very fun. I've always wanted to play a defence game where you have buildings which spawn units, and so I found this game enjoyable. At first.

However, it got too repetitive, too fast. Once you figure out the key to beating the game, which is to essentially (this is also a hint to people who may be stuck) build Minotaurs to stack up your lane until you get liches and eventually replace minotaurs with Elementals, then it gets too easy. I got bored after the fifth level, and I don't know whether there's any special surprise waiting for me, but I don't think there was one.

Too easy. Too boring. Good game, good idea.