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rated 4.19 / 5 stars
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Credits & Info

May 19, 2008 | 1:04 PM EDT
  • Daily 5th Place May 20, 2008

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Author Comments

Shoot from port to port as fast as you can to meet or beat par times. This is the second TBA game, aptly named TBA++ or TBA 2 as you prefer. There are 5 worlds to explore in this version, 50 levels total and 30 achievements to collect. If you become mindlessly addicted to this game there are 6 extra levels over at Armor Games if you need that fix.

This version of TBA was always meant to be swifter, faster, and stronger. It's been recoded from the ground up, making it much faster than the original. I wanted to deliver the experience of speed and puzzle gaming with a simple means of playing... you only use the space bar to play and it requires no other keys to enjoy it. I hope you have fun with it.

Developed by Armor Games, Programmed/Arted by jmtb02
Music by FikreesProjects
Testing by Coily and Mx781

Controls: Space to move, P to pause, most other options through Right-Click



Rated 5 / 5 stars


Slammit. Slammit. Slam on the spacebar.

Great gameplay.
I like it! :)

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Rated 5 / 5 stars



Extremely fun and kind of relaxing because there was hardly any challenge. Though, I wasn't in the mood for a challenge when I played this so I really enjoyed this. 10/10


Some pretty nifty stuff you got there. Very cool. I'm guessing some of the graphics were made with actionscript. 10/10


Music went well. Can't complain but it wasn't awesome. You didn't really need sound to make the game good though because of the amazing gameplay and graphics. 8/10


An extremely fun game which I enjoyed very much. Thank you for the awesomness.


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Rated 4 / 5 stars

For the most part good.

For most of the game, just slam on the space bar.


Rated 5 / 5 stars


This looked more like a graphical experiment, but either way, the game play was nice and the graphics are amazing, I loved the use of a foreground, the style of everything just fitted together perfectly.

Excellent job as always, keep it up :)!

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Rated 5 / 5 stars

a big improvement

I like how there were many different kinds of traps, it really added dynamic to the game (except i hated the ones you had to charge).

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