Score: 8
"Better and better"
date: May 21, 2008
I am very proud of the progress you have made with this project and thank you for PMing me when you uplode new ver.
a couple of suggestions I would like to make for the next ver.
~the back ground now that the camera pans (very well btw) see if you can input layers for bg i used the simple red fade bg and because i did there was a great effect when you started throwing in red lines it looked like the terrain was just appearing. could you throw in a few setting bg? ex. city, forest, cave, snow.
also can you give the lines a stamp effect? so if you draw a line it will look like it is leaf coverd ground etc.
I know i ask alot but thats because you have proven over and over that you are capeable of delivering, but is there a way we could "impot" images and flag them as, weapon, main char., baddie, bg.
If you have any questions feel free to pm me I love being some small part of this.
Keep up the good work!!
P.S. dive mechanics and animation would be sweet, and a kill zone tool to create pit falls.
May 22, 2008
Author's Response:
Cool ideas there!
I'll see what I can do. I think the leaves on the lines idea is excellent! I'll give that a try first and get on with the rest.
Jon