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Uploaded
May 16, 2008 | 6:55 PM EDT
  • Daily 3rd Place May 17, 2008

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Author Comments

Thanks for the front page slot tom, I really appreciate it! :)

Surface Texture

If you've got a sec, submitting this to the Experimental Collection would be a lovely thing to do :)

Surface Texture is a project I've been working on for a little while, and I'm happy with how its evolved and come along. Before starting it, I knew how to mask, but didn't really have an entire understanding of it, so I played around and found that by masking different layers of pattern for different body parts, you could cause a fairly interesting, cut-out effect to occur.

So I kept playing around, had the guy walk a few steps. It takes a lot longer to animate like this because you have to draw each limb separately, and lock/unlock different layers all the time. Eventually I figured I would end it, so I had him climb into the desk, and I thought I would just stop there and put on a preloader and submit it up. Once I watched it through like that, it really didn't seem complete enough. I know a lot of my stuff ends kind of dumbly, but I do try. :) SO I didn't want it to go to waste, so I added on the section in which he hops around as a pink guy as sort of a metaphor for how people change in their situations.

After that I decided to have him travel into space, indefinitely. I wanted it to show that journeys don't always end, and that they don't need to. Frankly I'd be happy, blissfully climbing ever higher into unknown blankness.

People who map space must be quite proud of themselves.

ITS TIME FOR STATISTICS! I just like doing these, it means I can look back in a year or two and be like, hey look! THATS how many symbols I used! You know. :P

2038 Frames
84.9 seconds
24 FPS, 720x480
112 Library Items, so thats like, movieclips, bitmaps, stuff like that.

Im really happy with how this turned out. I loved making it, and I'm sure I'll do more like it in the future, its a fun process, especially when you're using like, 30 layers of masks.

All of the music was self composed, it'll be up in the audio portal soon as well if you'd like to use it. It isn't there yet because since I haven't submitted any audio work, they have to 'approve' me, so that Im not some audio thief who STEALZ!

It would be cool if Newgrounds had a 'collage' collection. I don't think there's enough content for one at this point, but in the future it would be kind of interesting. THAT SAID, If you wouldn't mind submitting this to the EXPERIMENTAL collection, I would be very happy.

Thanks for watching!

Moro

Reviews


jibbodahibbojibbodahibbo

Rated 4 / 5 stars

It was good

I liked it alot, reminded me of that cartoon called chowder, I really like how textures look in flash, its very expiramental.

and everyone should STFU about plot please, if u like plot so much, read a book.
make more please.


MorrowDays responds:

yeah I've seen that show, neat stuff.


axolotl1axolotl1

Rated 5 / 5 stars

Absolutely my favorite part was...

The rocket taking off and the unmasked smoke trail. That was hot. I kinda feel like the flat texture art genre is going stale pretty fast, but this was interesting; I think the clever score added a lot, and of course, the combination with animation. W00t. Original and flawless, if short and somewhat random.


MorrowDays responds:

gee i hope it doesnt go too stale... I kinda like this genre. :)


Loath-someLoath-some

Rated 3.5 / 5 stars

Great masking

The work with textures and masks (?) were sweet. The whole idea was really artistic, yet I'd like to see more of it so it was kinda sad that it ended so quickly. Like I said, great masking but the animation looked a bit lazy. Instead of making the thing run or walk you made his leg grow and "hook shoot" itself from A to B. And that's where the 3 points fell of from my part.


People find this review helpful!
MorrowDays responds:

okay, I'll explain that:

yes, masks were used, a whole bunch of them actually. even though it was a simple character, because the arms, legs, head, and torso all had different patterns on them, they each had to be done separately, frame by frame. plus the eyes but those were easy.

so if I animated him take two steps, which would probably take maybe 14 frames, I'd have to animate 14 leg frames, 14 arm frames, 14 torso, and 14 head, all in separate layers, which is like, 56 drawn frames for two steps of animation.

the movement in the black background part hopefully looked less lazy because that was all in one layer so it didn't take huge amounts of time :P

glad you liked it.

moro


BlueSun77BlueSun77

Rated 3.5 / 5 stars

whoa

THAT is some serious masking.



Yuma2005Yuma2005

Rated 4 / 5 stars

Cool.

It had a nice abstract and random feel to it, and the way you pulled it off was pretty cool. I liked it...

Not much else to say about it though, it being what it is. xD