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The zombie horde are unrelenting, insatiable. The only chance to survive is to make it to Union City in 40 days, before the evacuations end.
Move from town to town collecting all you can carry and defend yourself through the night.
uhm in the first part of gameplay if the dog gets to you you cant aim low enough to shoot it, so yea GG
The games is really great, graphics are totally awesome and that was great programmed. You sure have big skills and talent but ...
but this part is like 1st. as 1 it is boring, and not much changed, some new weapons, new searching, but that's still this same boring game. Make something new, and more interesting. Sorry
was enjoying it but then it ended and I was like....hmmm...
Would be better if it had different levels
Has some issues
- The way zombies spawn is ridiculous. When I played the first level, about 5 runners immediatly spawned and tore apart the barricade. I couldn't do anything with the damn pistol so I lost. Gay. Make some control over how many runners spawn because sometimes they spawn in ridiculous waves of 4 or 5 at a time, and at other times they will just spawn continuously.
- When a dog is attacking a barricade, there is just nothing but a head shot going on there. Look at it. That dog should only take a shot to kill. Stupid.
- When you retry after losing, you should restart with everything you had before, i.e. if a survivor dies he should come back for the restart.
- Reloading weapons should be interruptable. That is just basic defense game stuff.
- Survivors either shouldn't die during the supply gathering part or shouldn't die during the defense part. And why the hell would they die at the defense part. They are behind a damn barricade.
Fun game. But some seriously retarded issues.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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