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Uploaded
May 12, 2008 | 2:23 AM EDT
  • Weekly Users' Choice May 14, 2008
  • Daily Feature May 13, 2008

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Author Comments

The zombie horde are unrelenting, insatiable. The only chance to survive is to make it to Union City in 40 days, before the evacuations end.

Move from town to town collecting all you can carry and defend yourself through the night.

Reviews


PLZKILL1PLZKILL1

Rated 5 / 5 stars

FUUNNN

IT RELLY BETTER THAN THE FRIST AND LONGER SHOW THATS A IMPOVMENT U HAVE RELLY OUT DONE YOUR SELF



ZitzZitz

Rated 5 / 5 stars

Good Job

The only criticism i have, other than a little bugginess, is that there's no pause button. Otherwise, keep doin the zombie thing, you're beating the hell out of it.


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alix13alix13

Rated 4.5 / 5 stars

Bow and chainsaw are the best!

It is a solid sequel to the first game. The fact that you have to select the places for supplies add a good dimension to the game.

If i can suggest something for the third game (if you would like to make one!) it would be fun to have sometimes beetween the cities zombies ambushes. Your survivors would like running and trying to fire back at the zombies at the same time!!!

Another great twist is to have a car and squash some zombies to make a bonus stage of some sort.

Just think about it...could be fun ;)


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PizzafaceincPizzafaceinc

Rated 5 / 5 stars

Great game

This is a great sequel to the first one game, but I'm curious, there is the one city that right before union city that I can never get to. It's where the RPG and the minime are supposed to be, but I never get there. I've beaten the game twice and think it's an awesome game with great additions (though I do miss the day-to-day journal), but I have no idea why it won't allow me to go to that city. It's always X-ed. Anyone else having this problem or know what I'm doing wrong?


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MER2MER2

Rated 5 / 5 stars

So much zombie goodness...

I loved the whole system of time management and supplies for travel, it really made the game a lot better than the last. In fact nothing added to the game took away at all, although I did miss the daily diary entries from the first.

In the hierarchy of threats, the running fat people with weapons were king. Thank you for not making any fat running green people with weapons, it seemed the rotted ones took more lead.

All in all a great game, I loved the people running away when the barrier's on it's last legs, that was hilarious.