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Uploaded
May 7, 2008 | 4:18 AM EDT

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Author Comments

Making this flash was a lot of fun, I have played around with a lot of systems to get a good feel of integrating 3d into a primarily 2d environment, hopefully it is received well and people look forward to the next part of the series.

Please remember to vote and review, willing to take on any constructive criticism, thanks for watching!

Reviews


boregamerboregamer

Rated 5 / 5 stars October 4, 2009

awesome but...

down there you said the next episode by the end of next month... that was almost a YEAR and a half ago.... dont tell me you gave up on this... its awesome so far.... you better still be working on it because how does your M.O.T.O.R. get posted the next part of this doesnt? >=( come on man



Slim-BeanSlim-Bean

Rated 4.5 / 5 stars May 21, 2008

Love It!

I was just listening to "The Unfilled Void" and pictured pretty much what you have gone and made. For some reason the sounds remind me of th game Freelancer, Is this just me?

3D is where I really want to go in flash, so kudos for somthing this smooth. Seriously its incredible.

As said before I think there should be some more dialogue, possibly another pilot that Jacob can communicate with.

Again nice Job, Keep it up.



CrazyWolf783CrazyWolf783

Rated 3 / 5 stars May 13, 2008

Kinda Cool

I liked how it was 3D but the when you used your own voice with a crappy microphone, it kinda ruined the beginning. Also i dont really a tiny ship like that being so strong, you kinda made him stronger than he should be and made it unrealistic.


DutchinLive responds:

I can understand what you mean about the microphone, the ship wasn't overly strong, there was just more emphasis on the pilot's skills, the spherical turrets were designed to take down smaller ships, but fire a quicker, weaker blast than the forward guns on the small fighter. The larger one, the destroyer was more suited to directional fighting and thought that getting the jump on the smaller ship would have resulted in a fatal blow, but since he cocked it up and didn't have the agility to back up his initial punch, the fighter stayed out of the way of the forward turrets and dodged the lighter fire from the turrets, only taking a few hits.

Hope this helps, thanks for the review mate. :)


LogFishLogFish

Rated 4.5 / 5 stars May 11, 2008

A pre=work review

Hey dude -

Nice movie! Nice work with the 3D - personally I would've cheated a lot more and had less of it in there, but I'm all about compression heh. What was in there was great. I didn't notice the stars being out of sync with the action like the other guy said, apart from that initial shot with the enemy ship. Plus it's bloody difficult to do!

Laser effects were wicked - for when they connect with ships - depending on what effect you want there, you might want to remove the 'splash' when they connect with the enemy, unless they are plasma or something, I think it's more dramatic if they slice into the hull rather than splatter. (and less work!)

Yea, there's nothing wrong with the action sequence itself - however i think another layer of SFX and in-battle chatter would help to know what's going on. You start with your pilots dialouge to himself, and he sounds like he'd trash-talk whilst fighting, but it's completely silent. On from that you should definately put some of the character in otherwise you can't connect with it at all - it's just pretty. Like, just before he does that spinning manouver, there should be a shot of him saying 'lets see how you handle this' and yanking the stick or something like that.

Quite liked the ship, reminded me of my F18! The swearing did too, I stopped swearing for my SC episodes as it is kinda pointless, and people ripped me to shreds about pointless swearing.

I also thought that damage readout at the end was pretty pointless. Adds nothing to the plot, and the ship fixes itself as quickly as you read what was wrong with it - might've been more effectual if we were actually in the cockpit with the pilot hearing the warning bells, maybe seeing the fixy robot / whatever he does to fix it - but since it has no baring on anything it just kinda ends the clip in a lull rather than an intense action funfare.

Great work, keep at it - the biggest things I'd work on would be character development. I'd also probably make the episodes longer / have something significant happen in each one, this felt like a teaser. Must go to work now heh hopefully that's useful - it really is a great peice of work!


People find this review helpful!
DutchinLive responds:

:D Great to hear from you, the nose cam was a direct homage to 'Air Skirmish', heh, glad you wrote a review! I'm taking it all onboard for my next submission! The splash effect was really there only due to poor planning, not realising what I had done was going to screw me over in future-half completed scenes where changing the layout of the ships to provide effective-looking damage.

I won't be removing the swearing though, I know I may receive some criticism, but It's gonna be an adult series with adult characters and realistic adult language, in other words, the language used will be based on the character.

Anyway man, good to hear from you again, don't be a stranger now! Submit some new cool stuff!


addisonthrasheraddisonthrasher

Rated 5 / 5 stars May 10, 2008

good

Great flash hoping to see a series out of this.


People find this review helpful!
DutchinLive responds:

I assure you there will be, working hard on episode 2, hoping to get it out before the end of next month.